Grasp Recognition
Technology that detects and interprets how a user holds, grips, or manipulates objects, typically through sensors in VR controllers or camera-based hand tracking. In VR accessibility, grasp recognition is relevant because it can enable more natural object manipulation in virtual environments, but may create barriers for users with limited grip strength, missing fingers, or atypical hand anatomy. Accessible grasp recognition systems should accommodate diverse hand shapes and grip patterns rather than assuming standard hand functionality.
Category: virtual reality · input methods
Related: Hand Tracking · VR Controllers · Interaction Paradigm