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Pilot (Shared Control)

In shared-control video gaming, the pilot is the primary player — usually a person with a disability — who drives the gameplay and makes strategic decisions, while delegating specific inaccessible inputs to a copilot. The pilot retains leadership of the session and, in most configurations, control over the actions that carry the greatest sense of agency (for example core combat or movement inputs). Preserving the pilot's autonomy is a central design concern when a software agent replaces a human copilot.

Category: Accessible Gaming · Game Accessibility · User Autonomy

Related: Shared Control · Copilot (Shared Control) · Partial Automation

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