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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • "We Musicians Know How to Divide and Conquer": Exploring Multimodal Interactions To Improve Music Reading and Memorization for Blind and Low Vision Learners

    Leon Lu, Chase Crispin, Audrey Girouard · 2024 · Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper investigates how multimodal assistive technologies (MATs) combining sound, vibration, and touch can improve music reading and memorization for blind or low-vision (BLV) musicians and learners. The study involved nine BLV participants from The FMDG Music School in New…

    visual impairment · music accessibility · Braille music · multimodal interaction · vibrotactile feedback

  • Looking Past Screens: Exploring Mixed Reality and Discreet AAC Devices

    Humphrey Curtis, Adam D G Jenkins, Seray B Ibrahim, Timothy Neate · 2024 · Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2024)

    This paper challenges the dominance of tablet-based augmentative and alternative communication (AAC) devices by co-designing mixed reality (MR) and discreet assistive technologies with people living with aphasia following stroke. Current AAC devices are typically…

    augmentative and alternative communication · mixed reality · aphasia · co-design · wearable technology

  • Co-design of Robotic Technology with Care Home Residents and Care Workers

    Helena Anna Frijns, Ralf Vetter, Matthias Hirschmanner, Reinhard Grabler, Laura Vogel, Sabine Theresia Koeszegi · 2024 · Proceedings of the 17th International Conference on PErvasive Technologies Related to Assistive Environments (PETRA)

    This paper documents a co-design workshop series conducted at two care homes in Austria, involving 25 participants: 13 care workers (mean age 43.5) and 12 care home residents (mean age 80.6). The research question was whether introducing technology components — rather than…

    co-design · participatory design · older adults · care homes · robotics

  • Beyond Audio Description: Exploring 360° Video Accessibility with Blind and Low Vision Users Through Collaborative Creation

    Lucy Jiang, Mahika Phutane, Shiri Azenkot · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper investigates how to make 360-degree videos accessible to blind and low vision (BLV) users while preserving their immersive nature — a challenge that goes well beyond simply adding traditional audio description (AD). The researchers conducted a two-part study with 14…

    audio description · 360 video · video accessibility · blind and low vision · co-design

  • Barriers and Benefits: The Path to Accessible Makerspaces

    Katherine H. Allen, Audrey K. Balaska, Reuben M. Aronson, Chris Rogers, Elaine Schaertl Short · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper investigates the intersection of makerspace culture and the disability community, exploring how makerspaces can better support the development of assistive technologies by and for disabled makers. The researchers conducted eleven semi-structured interviews with two…

    makerspaces · DIY assistive technology · co-design · inclusion · accessibility barriers

  • Co-designing new keyboard and mouse solutions with people living with motor impairments

    Rodolfo Cossovich, Steve Hodges, Jin Kang, Audrey Girouard · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This short paper describes a co-design process for developing accessible alternatives to traditional keyboard and mouse interfaces, conducted in collaboration with people living with motor impairments. The study involved three phases: an initial survey of 42 people with physical…

    co-design · motor impairment · input devices · rapid prototyping · keyboard

  • Designing While Blind: Nonvisual Tools and Inclusive Workflows for Tactile Graphic Creation

    Lauren Race, Chancey Fleet, Danielle Montour, Lindsay Yazzolino, Marco Salsiccia, Claire Ferrari, Sheri Wells-Jensen, Amy Hurst · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This experience report examines the challenges and opportunities of Blind-led tactile graphic design, documenting a project where a team of four Blind designers, one sighted designer, and one sighted researcher collaborated to create tactile graphics for AstroAccess, a nonprofit…

    tactile graphics · blindness · co-design · inclusive design · nonvisual design

  • Reimagining Machine Learning's Role in Assistive Technology by Co-Designing Exergames with Children Using a Participatory Machine Learning Design Probe

    Jared Duval, Laia Turmo Vidal, Elena Márquez Segura, Yinchu Li, Annika Waern · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper fundamentally reframes the role of machine learning in assistive technology, arguing that ML models do not need to be accurate to be valuable — they can serve as sources of play and motivation rather than diagnostic tools. The researchers developed Cirkus, a…

    machine learning · participatory design · exergames · children · sensory processing

  • Towards a Social Justice Aligned Makerspace: Co-designing Custom Assistive Technology within a University Ecosystem

    Higgins, Erin, Oliver, Zaria, Hamidi, Foad · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper explores how university makerspaces can serve as sites for co-designing custom Do-It-Yourself assistive technology (DIY-AT) while simultaneously engaging with social justice issues faced by students with disabilities. Conducted at the University of Maryland, Baltimore…

    DIY assistive technology · 3D printing · digital fabrication · makerspaces · co-design

  • Azimuth: Designing Accessible Dashboards for Screen Reader Users

    Srinivasan, Arjun, Harshbarger, Tim, Hilliker, Darrell, Mankoff, Jennifer · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents Azimuth, a prototype system that converts JSON-based dashboard specifications into web-based dashboards optimized for screen reader navigation, accompanied by automatically generated textual descriptions to support comprehension and interaction. Dashboards —…

    data visualization · screen readers · dashboards · blind and low vision · co-design

  • Coding Non-Visually in Visual Studio Code: Collaboration Towards Accessible Development Environment for Blind Programmers

    JooYoung Seo, Megan Rogge · 2023 · ASSETS 2023: The 25th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper documents a sustained collaboration between JooYoung Seo, a blind assistant professor and lifelong non-visual programmer, and Megan Rogge, a sighted software engineer on the Visual Studio Code team at Microsoft, aimed at improving VSCode accessibility for blind…

    nonvisual programming · integrated development environment · visual studio code · screen readers · blind programmers

  • Playing with Feeling: Exploring Vibrotactile Feedback and Aesthetic Experiences for Developing Haptic Wearables for Blind and Low Vision Music Learning

    Leon Lu, Jin Kang, Chase Crispin, Audrey Girouard · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper explores how musical haptic wearables (MHWs) using vibrotactile feedback can support music learning for blind and low-vision (BLV) people, and investigates the role of material aesthetics in shaping the user experience of such devices. The researchers conducted five…

    blind and low vision · assistive technology · haptic feedback · vibrotactile · music learning

  • The Design and Prototyping of an App to Teach Adults with Intellectual and Developmental Disabilities to Empower Them Against Abuse

    Krishna Venkatasubramanian, Tina-Marie Ranalli, Jack Lanoie, Alexander Sinapi, Andrew Laraw Lama, Jeanine Skorinko, Mariah Freark, Nancy Alterio · 2023 · ACM Transactions on Accessible Computing

    This paper presents the design and prototyping of "Recognize," a mobile app that empowers adults with intellectual and developmental disabilities (I/DD) to independently learn about abuse. The work addresses a critical problem: people with I/DD are sexually assaulted seven times…

    intellectual disability · developmental disability · abuse prevention · self-advocacy · co-design

  • Nonverbal Communication through Expressive Objects

    Stephanie Valencia, Mark Steidl, Michael L. Rivera, Cynthia L. Bennett, Jeffrey P. Bigham, Henny Admoni · 2023 · Communications of the ACM

    This paper explores how physical motion through an expressive object — a "sidekick" — can support nonverbal communication for augmented communicators (ACs) who use AAC devices. The work centres on Mark, a co-author with cerebral palsy who has used AAC for over 19 years and…

    AAC · augmentative and alternative communication · cerebral palsy · nonverbal communication · co-design

  • Sounds and (Braille) Cells: Co-Designing Music Technology with Blind and Visually Impaired Musicians

    William Payne · 2022 · Proceedings of the 19th International Web for All Conference (W4A)

    This doctoral consortium paper outlines a three-phase dissertation addressing the accessibility barriers that blind and visually impaired (BVI) musicians face when using music creation technologies. Music software has democratized composition, production, and songwriting for…

    visual impairment · blindness · music technology · braille music · co-design

  • Creating 3D Printed Assistive Technology Through Design Shortcuts: Leveraging Digital Fabrication Services to Incorporate 3D Printing into the Physical Therapy Classroom

    Erin Higgins, William Berkley Easley, Karen L. Gordes, Amy Hurst, Foad Hamidi · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper investigates how to integrate 3D printing into physical therapy (PT) education without requiring PT students to become experts in CAD or digital fabrication. Previous research showed that while 3D printing has great potential for creating customized assistive…

    3D printing · assistive technology · digital fabrication · physical therapy · education

  • Supporting Physical Activity in Later Life: Perspectives from Older Adults

    Muhe Yang · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This doctoral consortium paper presents a research plan to investigate how behaviour change technology can be better designed to support physical activity among older adults living alone, with a specific focus on walking. The author identifies a core problem: existing health…

    aging · older adults · physical activity · behaviour change technology · persuasive technology

  • Understanding Social and Environmental Factors to Enable Collective Access Approaches to the Design of Captioning Technology

    Emma McDonnell · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This doctoral consortium paper presents a dissertation research program that reimagines how captioning technology should be designed by applying the disability justice principle of collective access — the idea that accessibility is a shared responsibility of all group members,…

    captioning · collective access · disability justice · deaf and hard of hearing · co-design

  • Designing with and for People with Intellectual Disabilities

    Leandro Soares Guedes, Ryan Colin Gibson, Kirsten Ellis, Laurianne Sitbon, Monica Landoni · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This workshop paper proposes a half-day community-building event at ASSETS '22 focused on sharing expertise in designing technologies with and for people with intellectual disabilities. The authors identify that while assistive technologies can significantly support the…

    intellectual disability · co-design · participatory design · assistive technology · inclusive design

  • A Workshop on Disability Inclusive Remote Co-Design

    Maryam Bandukda, Giulia Barbareschi, Aneesha Singh, Dhruv Jain, Maitraye Das, Tamanna Motahar, Jason Wiese, Lynn Cockburn, Amit Prakash, David Frohlich, Catherine Holloway · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 22)

    This workshop paper addresses how the COVID-19 pandemic forced accessibility researchers to adapt co-design methods from in-person to remote formats, and the unique challenges this created for research involving disabled and aging participants. While the shift to online…

    co-design · remote research · participatory design · disability inclusion · COVID-19

  • Empowering Blind Musicians to Compose and Notate Music with SoundCells

    William Christopher Payne, Fabiha Ahmed, Michael Zachor, Michael Gardell, Isabel Huey, Amy Hurst, R. Luke DuBois · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This paper presents a six-week remote study in which six blind and visually impaired (BVI) musicians used SoundCells, a text-based music notation web application, to compose original short works culminating in a live performance by a professional musician. SoundCells addresses a…

    music accessibility · blindness · braille music · creative expression · assistive technology

  • Socially Connecting Adults with Intellectual Disabilities Through Inclusive Co-Design of Tangible and Visual Technology

    Manesha Andradi · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This doctoral consortium paper presents an in-progress PhD research program exploring how tangible and visual technologies can be co-designed with adults who have intellectual disabilities to foster social connections at non-residential learning hubs. The research is motivated…

    intellectual disability · co-design · tangible technology · social connection · participatory design

  • Learning Music Blind: Understanding the Application of Technology to Support BLV Music Learning

    Leon Lu · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This doctoral consortium paper outlines a three-study PhD research program investigating how wearable technologies with vibrotactile feedback can support blind and low vision (BLV) music learners. The research is motivated by the significant barriers BLV people face in learning…

    music accessibility · blindness · low vision · haptic technology · wearable technology

  • SoundCells: Designing a Browser-Based Music Technology for Braille and Print Notation

    William Payne, Fabiha Ahmed, Michael Gardell, R. Luke DuBois, Amy Hurst · 2022 · Proceedings of the 19th International Web for All Conference (W4A)

    This paper from New York University presents SoundCells, a free, open-source, browser-based music notation tool designed to be accessible to screen reader users while outputting music in three formats simultaneously: audio playback, visual print scores, and braille music…

    music accessibility · blindness · visual impairment · braille · screen readers

  • A Support Worker Perspective on Use of New Technologies by People with Intellectual Disabilities

    Saminda Sundeepa Balasuriya, Laurianne Sitbon, Margot Brereton · 2022 · ACM Transactions on Accessible Computing

    This qualitative study examines how support workers and managers at Australian disability community day centres perceive and facilitate technology use by people with intellectual disabilities. The researchers interviewed 15 support workers and 5 managers across four centres that…

    intellectual disability · support workers · technology adoption · disability services · co-design