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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • The Impact of User Research on Product Design Case Study: Accessibility Ecosystem for Windows Vista

    Annuska Perkins, Tira Cohene · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper describes how user research conducted by Microsoft's Windows Accessible Technology Group shaped the accessibility features in Windows Vista. The research encompassed a wide range of users across major disability types (vision, dexterity, hearing, speech, cognitive),…

    accessibility · user research · operating system · universal design · usability

  • South African Sign Language Machine Translation Project

    Lynette van Zijl · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper describes the South African Sign Language Machine Translation (SASL-MT) project at Stellenbosch University, aimed at increasing the South African Deaf community's access to information by automatically translating English text into South African Sign Language (SASL).…

    sign language · machine translation · deaf · South Africa · natural language processing

  • Introduction to the Talking Points Project

    Scott Gifford, Jim Knox, Jonathan James, Atul Prakash · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper introduces the Talking Points project from the University of Michigan, a system that attaches digital information to physical places and objects using passive RFID tags, creating an accessible "augmented reality" for blind and visually impaired users. The motivation…

    visual impairment · RFID · wayfinding · location awareness · ubiquitous computing

  • Non-speech Input and Speech Recognition for Real-time Control of Computer Games

    Adam J. Sporka, Sri H. Kurniawan, Murni Mahmud, Pavel Slavik · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper compares two acoustic input methods — speech recognition and non-speech humming — for controlling the arcade game Tetris in real time. The motivation is that while turn-based and strategic games are not greatly affected by motor impairments (they allow time for…

    game accessibility · speech recognition · non-speech input · motor impairment · voice control

  • PLUMB: An Interface for Users Who are Blind to Display, Create, and Modify Graphs

    Matt Calder, Robert F. Cohen, Jessica Lanzoni, Yun Xu · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This demonstration paper presents the latest version of PLUMB (exPLoring graphs at UMB), extending it beyond passive graph exploration to include the ability for blind and sighted users to create and modify graphs. The original PLUMB system displayed drawn graphs on a Tablet PC…

    visual impairment · graph accessibility · sonification · audio interface · tablet PC

  • Linux Screen Reader: Extensible Assistive Technology

    Peter Parente, Brett Clippingdale · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper presents the Linux Screen Reader (LSR), an open source project from IBM that aimed to create a reusable, extensible development platform for building alternative and supplemental user interfaces on the GNOME desktop environment. Unlike conventional screen readers that…

    screen reader · Linux · open source · assistive technology · accessibility API

  • Automatically Generating Custom User Interfaces for Users with Physical Disabilities

    Krzysztof Z. Gajos, Jing Jing Long, Daniel S. Weld · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper presents SUPPLE, a system that automatically generates custom graphical user interfaces tailored to individual users' physical capabilities. Standard desktop GUIs are optimised for typical users interacting via keyboard, mouse, and standard-sized displays, creating a…

    adaptive interface · automatic UI generation · motor impairment · visual impairment · machine learning

  • A Cisco Education Tool Accessible to the Vision Impaired

    J. Hope, B. R. von Konsky, I. Murray, L. C. Chew, B. Farrugia · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper describes iNetSim, a universally accessible network simulator developed at Curtin University of Technology to allow vision-impaired and sighted students to complete Cisco Certified Network Associate level 2 (CCNA 2) laboratory sessions. The standard Cisco learning…

    visual impairment · education · screen reader · VoiceOver · network simulation

  • The Vocal Joystick: Evaluation of Voice-based Cursor Control Techniques

    Susumu Harada, James A. Landay, Jonathan Malkin, Xiao Li, Jeff A. Bilmes · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper presents the Vocal Joystick, a system that enables continuous mouse cursor control through vocal parameters — specifically vowel quality, loudness, and pitch. Unlike traditional speech recognition systems that process discrete commands ("move left," "click"), the…

    voice control · cursor control · motor impairment · Fitts law · non-speech input

  • Networked Reminiscence Therapy for Individuals with Dementia by Using Photo and Video Sharing

    Noriaki Kuwahara, Shinji Abe, Kiyoshi Yasuda, Kazuhiro Kuwabara · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper presents a networked reminiscence therapy system that enables remote delivery of therapy to people with dementia using IP videophones combined with web-based photo and video sharing. Reminiscence therapy — where a therapist uses photos, objects, and conversation about…

    dementia · reminiscence therapy · telehealth · video conferencing · aging

  • Dynamically Adapting GUIs to Diverse Input Devices

    Scott Carter, Amy Hurst, Jennifer Mankoff, Jack Li · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper presents an analysis framework and demonstration tool (Input Adapter Tool, IAT) for automatically modifying desktop application interfaces to accommodate alternative input devices. Most GUI applications assume keyboard and mouse input, creating barriers for people…

    adaptive interface · alternative input · switch access · input adaptation · GUI adaptation

  • Learning and Perceiving Colors Haptically

    Kanav Kahol, Jamieson French, Laura Bratton, Sethuraman Panchanathan · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper presents a novel system for enabling blind individuals to learn, perceive, and compare colours through haptic (touch-based) feedback. Colour is a purely visual feature that cannot be perceived through auditory or olfactory senses, yet it plays a significant role in…

    visual impairment · haptic interface · colour perception · sensory substitution · assistive technology

  • MobileASL: Intelligibility of Sign Language Video as Constrained by Mobile Phone Technology

    Anna Cavender, Richard E. Ladner, Eve A. Riskin · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper presents MobileASL, a video compression research project aimed at enabling Deaf people to communicate in American Sign Language (ASL) over mobile phone networks. In 2006, Deaf people in the US were limited to text messaging on mobile phones, forcing communication in…

    deaf · American Sign Language · mobile phone · video compression · video relay