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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Towards the Development of Haptic-Based Interface for Teaching Visually Impaired Arabic Handwriting

    Abeer S. Bayousuf, Hend S. Al-Khalifa, AbdulMalik S. Al-Salman · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This poster paper introduces an initial haptic-based system for teaching Arabic letter handwriting to students with visual impairments. Handwriting requires coordination of vision and hand movement, making it particularly challenging for visually impaired students who cannot see…

    visual impairment · haptic feedback · handwriting · Arabic · education

  • The Feasibility of Eyes-Free Touchscreen Keyboard Typing

    Keith Vertanen, Haythem Memmi, Per Ola Kristensson · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This poster paper proposes a novel approach to eyes-free touchscreen typing where users imagine a QWERTY keyboard somewhere on the device and tap out an entire sentence without seeing the keyboard and without receiving any intermediate feedback about letters or words typed. This…

    visual impairment · text entry · eyes-free interaction · touchscreen · keyboard

  • Physical Accessibility of Touchscreen Smartphones

    Shari Trewin, Cal Swart, Donna Pettick · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper examines touchscreen smartphone adoption and usability for people with dexterity impairments through interviews and hands-on observations with 16 participants (mean age 40) at a New York centre serving approximately 3,500 people with physical disabilities annually.…

    motor impairment · dexterity impairment · touchscreen · mobile accessibility · smartphone

  • An Empirical Study of Issues and Barriers to Mainstream Video Game Accessibility

    John R. Porter, Julie A. Kientz · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper investigates the real-world state of video game accessibility through two complementary empirical studies. The first is an online survey of 55 gamers with disabilities, exploring their gaming habits, the platforms they use, the types of games they play, and the…

    game accessibility · video games · assistive technology · motor impairment · visual impairment

  • AphasiaWeb: A Social Network for Individuals with Aphasia

    Hannah Miller, Heather Buhr, Chris Johnson, Jerry Hoepner · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents AphasiaWeb, a social network designed specifically for individuals with aphasia, an acquired language disorder typically resulting from stroke or head injury that impairs speaking, writing, and language comprehension. The authors argue that mainstream social…

    aphasia · social networks · augmentative and alternative communication · participatory design · cognitive accessibility

  • "Pray Before You Step Out": Describing Personal and Situational Blind Navigation Behaviors

    Michele A. Williams, Amy Hurst, Shaun K. Kane · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents a formative study exploring how 30 adults with vision impairments use technology and personal strategies to navigate both indoor and outdoor environments. Rather than introducing new navigation technology, the research aims to build a richer understanding of…

    visual impairment · blindness · navigation · orientation and mobility · wayfinding

  • Collaborative Music Application for Visually Impaired People with Tangible Objects on Table

    Shotaro Omori, Ikuko Eguchi Yairi · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This short paper presents a collaborative music composition application designed to enable visually impaired and sighted people to work together on equal ground. The system uses a tabletop tangible interface inspired by Reactable, where physical objects placed on a table surface…

    visual impairment · tangible user interface · music accessibility · collaborative design · AR markers

  • Interviewing Blind Photographers: Design Insights for a Smartphone Application

    Dustin Adams, Tory Gallagher, Alexander Ambard, Sri Kurniawan · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This short paper reports on interviews with 11 people with limited to no vision who take digital photographs independently, investigating how they take, store, organize, and share their photos. While prior research had addressed camera aiming assistance for blind photographers…

    visual impairment · blindness · photography · photo sharing · smartphone applications

  • Comparing Native Signers' Perception of American Sign Language Animations and Videos via Eye Tracking

    Hernisa Kacorri, Allen Harper, Matt Huenerfauth · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper investigates whether eye tracking can serve as an alternative or complementary evaluation method for assessing the quality of synthesized American Sign Language (ASL) animations. Computer-generated ASL animations offer accessibility benefits for deaf individuals with…

    sign language · American Sign Language · animation · eye tracking · deaf accessibility

  • Audio-Visual Speech Understanding in Simulated Telephony Applications by Individuals with Hearing Loss

    Linda Kozma-Spytek, Paula Tucker, Christian Vogler · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents two within-subjects experiments (conducted in 2009 and 2012 with 24 and 22 participants respectively) investigating how video frame rate and audio-video synchrony affect speech understanding by people with hearing loss during simulated video telephone calls.…

    hearing loss · hard of hearing · lipreading · speechreading · video telephony

  • Architecture of an Automated Therapy Tool for Childhood Apraxia of Speech

    Avinash Parnandi, Virendra Karappa, Youngpyo Son, Mostafa Shahin, Jacqueline McKechnie, Kirrie Ballard, Beena Ahmed, Ricardo Gutierrez-Osuna · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents a multi-tier client-server system for remotely administering speech therapy to children with childhood apraxia of speech (CAS), a neurological speech sound disorder that impairs the precision and consistency of oro-motor planning and execution needed for…

    childhood apraxia of speech · speech therapy · speech sound disorder · automated speech analysis · tele-rehabilitation

  • Good Fonts for Dyslexia

    Luz Rello, Ricardo Baeza-Yates · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents the first experiment using eye tracking to objectively measure the impact of font type on reading performance for people with dyslexia. Using a within-subject design, 48 participants with clinically confirmed dyslexia (ages 11-50) read 12 comparable texts…

    dyslexia · typography · readability · eye tracking · font design

  • Toward Accessible Technology for Music Composers and Producers with Motor Disabilities

    Adam J. Sporka, Ben L. Carson, Paul Nauert, Sri H. Kurniawan · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This short paper reports on an initial user study with three motor-impaired musicians to identify challenges and research opportunities in making professional music software accessible. Modern music score-writing tools (Sibelius, Finale) and production software (Ableton Live, FL…

    music accessibility · motor impairment · music composition · music production · assistive technology

  • Wheelchair-Based Game Design for Older Adults

    Kathrin M. Gerling, Regan L. Mandryk, Michael R. Kalyn · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper addresses the design of motion-based video games that are accessible to institutionalized older adults using wheelchairs. More than half of Canadians over 65 in residential care use wheelchairs, and wheelchair use severely limits opportunities for physical activity…

    game accessibility · wheelchair · older adults · motion-based games · Kinect

  • Mixed Local and Remote Participation in Teleconferences from a Deaf and Hard of Hearing Perspective

    Christian Vogler, Paula Tucker, Norman Williams · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This experience report describes the accessibility challenges faced by deaf and hard of hearing members of the FCC's Emergency Access Advisory Committee (EAAC) during 2.5 years of collaboration with 25-30 hearing committee members in mixed local and remote meeting settings. The…

    deaf accessibility · hard of hearing · teleconferencing · videoconferencing · sign language

  • A Web-Based Intelligibility Evaluation of Sign Language Video Transmitted at Low Frame Rates and Bitrates

    Jessica J. Tran, Rafael Rodriguez, Eve A. Riskin, Jacob O. Wobbrock · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper evaluates the perceived lower limits of intelligible sign language video for mobile communication, testing how much video quality can be sacrificed while maintaining comprehensibility for ASL users. The ITU-T recommends sign language video be transmitted at 25 fps at…

    sign language · American Sign Language · deaf accessibility · video compression · frame rate

  • How Someone with a Neuromuscular Disease Experiences Operating a PC (and How to Successfully Counteract That)

    Torsten Felzer, Stephan Rinderknecht · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This experience report describes the first author's personal journey as a computer scientist with Friedreich's Ataxia (FA), a progressive neuromuscular disease diagnosed at age 15 that causes ataxia of limbs, dysarthria, and muscle weakness. Despite needing a wheelchair since…

    motor impairment · neuromuscular disease · Friedreich's Ataxia · text entry · assistive technology

  • Bypassing Lists: Accelerating Screen-Reader Fact-Finding with Guided Tours

    Tao Yang, Prathik Gadde, Robert Morse, Davide Bolchini · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper investigates whether guided tours — a navigation pattern that linearly links content pages with next/previous controls — can help screen-reader users perform fact-finding tasks more efficiently than traditional index-based navigation, particularly when the index lacks…

    screen reader · web navigation · blindness · visual impairment · information scent

  • A Haptic ATM Interface to Assist Visually Impaired Users

    Brendan Cassidy, Gilbert Cockton, Lynne Coventry · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents the design and evaluation of a haptic interface for ATM keypads that conveys directional information to visually impaired users without relying on audio or visual output. Current ATM accessibility primarily uses audio lead-through via headphones, which has…

    visual impairment · haptic feedback · ATM accessibility · vibro-tactile · deafblind

  • IncluCity: Using Contextual Cues to Raise Awareness on Environmental Accessibility

    Jorge Goncalves, Vassilis Kostakos, Simo Hosio, Evangelos Karapanos, Olga Lyra · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper investigates whether contextual cues — specifically photographs and precise location information — can make accessibility awareness campaigns more effective at changing public attitudes toward disability and environmental barriers. Traditional campaigns often present…

    environmental accessibility · civic engagement · disability awareness · crowdsourcing · urban accessibility

  • Accessible Photo Album: Enhancing the Photo Sharing Experience for People with Visual Impairment

    Susumu Harada, Daisuke Sato, Dustin W. Adams, Sri Kurniawan, Hironobu Takagi, Chieko Asakawa · 2013 · Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13)

    This paper investigates how blind and partially sighted people can be supported not only in capturing photographs but in organising, recalling, and sharing them afterwards — a step that the authors argue has been largely neglected in prior blind-photography research. The study…

    blindness and low vision · mobile accessibility · assistive technology · photography · audiophotography