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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • MYOLINK esports: Exploring EMG-based Control Interface through Muscle Activation and Inhibition to Enable Common Gameplay Mechanics among Players with and without Physical Disabilities

    Masato Shindo, Shiina Takano, Shuto Sako, Akihiro Miyata, Ryosuke Aoki · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    Shindo, Takano, Sako, Miyata, and Aoki (NTT and Nihon University) propose MYOLINK esports, a paradigm for inclusive competitive gaming that shifts game control from kinematic inputs (body position and posture) to kinetic inputs (muscle force). Four surface-EMG sensors are placed…

    esports · inclusive esports · electromyography · EMG · game accessibility

  • Open, Accurate, and Calibration-Free Muscle-Computer Interfaces

    Ethan Eddy, Evan Campbell, Erik J. Scheme, Scott Bateman · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    Eddy and colleagues tackle one of the long-standing barriers to practical muscle-computer interfaces (MCIs): that accurate, cross-user gesture recognition from forearm EMG has historically required either per-user calibration or access to closed datasets and proprietary…

    muscle-computer interface · electromyography · EMG · gesture recognition · machine learning

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