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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Eyes-Free Yoga: An Exergame Using Depth Cameras for Blind & Low Vision Exercise

    Kyle Rector, Cynthia L. Bennett, Julie A. Kientz · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents Eyes-Free Yoga, an exergame built on the Microsoft Kinect that teaches six yoga poses to people who are blind or low vision using entirely auditory feedback. Research shows that people with visual impairments are more likely to be obese and less physically…

    visual impairment · blindness · exergame · eyes-free interaction · auditory feedback

  • Collaborative Music Application for Visually Impaired People with Tangible Objects on Table

    Shotaro Omori, Ikuko Eguchi Yairi · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This short paper presents a collaborative music composition application designed to enable visually impaired and sighted people to work together on equal ground. The system uses a tabletop tangible interface inspired by Reactable, where physical objects placed on a table surface…

    visual impairment · tangible user interface · music accessibility · collaborative design · AR markers

  • Wheelchair-Based Game Design for Older Adults

    Kathrin M. Gerling, Regan L. Mandryk, Michael R. Kalyn · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper addresses the design of motion-based video games that are accessible to institutionalized older adults using wheelchairs. More than half of Canadians over 65 in residential care use wheelchairs, and wheelchair use severely limits opportunities for physical activity…

    game accessibility · wheelchair · older adults · motion-based games · Kinect

3 results.