Finger Dance: A Sound Game for Blind People
Daniel Miller, Aaron Parecki, Sarah A. Douglas · 2007 · Proceedings of the 9th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '07)
This paper from the University of Oregon presents Finger Dance, an original audio-based rhythm-action game designed specifically for visually impaired players. The authors take a different approach from the usual sensory substitution strategy (replacing visual elements with…
audio game · game accessibility · blindness · rhythm-action game · sensory substitution