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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Case Study: In-the-Field Accessibility Information Collection Using Gamification

    Akihiro Miyata, Kazuki Okugawa, Yusaku Murayama, Akihiro Furuta, Keihiro Ochiai, Yuko Murayama · 2023 · Proceedings of the 20th International Web for All Conference (W4A '23)

    This study introduces and evaluates a crowdsourcing platform designed to collect real-world accessibility information for constructing accessibility maps that support people with mobility disabilities. Accessibility maps are critical for safe navigation by wheelchair users and…

    crowdsourcing · gamification · accessible maps · physical accessibility · pedestrian infrastructure

  • Understanding and Improving Drilled-Down Information Extraction from Online Data Visualizations for Screen-Reader Users

    Ather Sharif, Andrew M. Zhang, Katharina Reinecke, Jacob O. Wobbrock · 2023 · Proceedings of the 20th International Web for All Conference (W4A '23)

    This extended abstract presents enhancements to VoxLens, an open-source JavaScript plug-in that improves the accessibility of online data visualizations for screen-reader users (SRUs) through a multimodal approach. Over 7.6 million people in the United States use screen readers,…

    screen readers · data visualization accessibility · alternative text · sonification · blind and low vision

2 results.