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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • On the independent and sustainable mobility of people with visual impairments

    Gabriele Galimberti · 2023 · Proceedings of the 20th International Web for All Conference (W4A '23)

    This doctoral consortium extended abstract outlines a research project investigating the factors that enable or hinder independent mobility for people with blindness or visual impairments (BVI), with a particular focus on the link between mobility autonomy and environmental…

    visual impairment · blind and low vision · independent living · public transportation · navigation

  • "I stepped into a puddle": Non-Visual Texting in Nomadic Contexts

    Pegah Karimi, Erin Brady, Aqueasha Martin-Hammond, Davide Bolchini · 2023 · Proceedings of the 20th International Web for All Conference (W4A '23)

    This study investigates the under-explored practice of texting by people who are blind and visually impaired (BVI) while navigating outdoors — what the authors term "nomadic contexts." While previous research has examined accessible text entry methods (screen readers, speech…

    blind and low vision · text entry · mobile accessibility · navigation · assistive technology

  • Bring Environments to People – A Case Study of Virtual Tours in Accessibility Assessment for People with Limited Mobility

    Hao-Yun Chi, Jingzhen Sha, Yang Zhang · 2023 · Proceedings of the 20th International Web for All Conference (W4A '23)

    This study presents the first user research with people with limited mobility on using virtual tours — 3D digital replicas of physical environments captured with 360-degree cameras and depth sensors — to remotely assess the accessibility of indoor spaces. People with mobility…

    physical accessibility · wheelchair users · virtual reality · accessible housing · mobility impairments

  • Understanding and Improving Drilled-Down Information Extraction from Online Data Visualizations for Screen-Reader Users

    Ather Sharif, Olivia H. Wang, Alida T. Muongchan, Katharina Reinecke, Jacob O. Wobbrock · 2023 · Proceedings of the 20th International Web for All Conference (W4A)

    This full research paper presents a comprehensive investigation into how screen-reader users (SRUs) extract drilled-down information from online data visualizations, and how the VoxLens tool can be improved to support this process. While prior work on VoxLens focused on holistic…

    screen readers · data visualization · voice interface · information extraction · natural language processing

  • How Do People with Limited Movement Personalize Upper-Body Gestures? Considerations for the Design of Personalized and Accessible Gesture Interfaces

    Momona Yamagami, Alexandra A Portnova-Fahreeva, Junhan Kong, Jacob O. Wobbrock, Jennifer Mankoff · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '23)

    This study investigates how people with upper-body motor impairments design personalized gestures for common device functions like move, select, zoom-in, open, and delete. The researchers recruited 25 participants with conditions including spinal cord injury (13), muscular…

    motor impairments · gesture input · personalization · wearable sensors · electromyography

  • An Autoethnographic Case Study of Generative Artificial Intelligence's Utility for Accessibility

    Kate S. Glazko, Momona Yamagami, Aashaka Desai, Kelly Avery Mack, Venkatesh Potluri, Xuhai Xu, Jennifer Mankoff · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '23)

    This paper presents an autoethnographic case study in which seven accessibility researchers—both with and without disabilities—explored generative artificial intelligence (GAI) tools over a three-month period to assess their potential for supporting accessibility needs. The team…

    generative AI · accessibility · autoethnography · assistive technology · disability

  • What do Blind and Low-Vision People Really Want from Assistive Smart Devices? Comparison of the Literature with a Focus Study

    Bhanuka Gamage, Thanh-Toan Do, Nicholas Seow Chiang Price, Arthur Lowery, Kim Marriott · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '23)

    This paper investigates whether the tasks and devices explored by researchers developing AI-based assistive smart devices actually align with what blind and low-vision (BLV) people want. The authors conducted a three-part study combining a scoping literature review with…

    blind and low vision · assistive technology · smart devices · computer vision · wearable technology

  • Developing and Deploying a Real-World Solution for Accessible Slide Reading and Authoring for Blind Users

    Zhuohao Zhang, Gene S-H Kim, Jacob O. Wobbrock · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '23)

    This paper presents A11yBoard for Google Slides, a multi-device multimodal system that makes presentation slide reading and authoring accessible to blind users. Presentation software like PowerPoint and Google Slides relies on 2-D "artboard" canvases where objects are placed in…

    screen reader accessibility · presentation software · blind and low vision · multimodal interaction · participatory design

  • A Usability Study of Nomon: A Flexible Interface for Single-Switch Users

    Nicholas Bonaker, Emli-Mari Nel, Keith Vertanen, Tamara Broderick · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper presents the first usability study of Nomon — an alternative single-switch interface — with actual motor-impaired users, comparing it against the widely used row-column scanning (RCS) method. Single-switch interfaces are essential communication tools for people with…

    single switch · augmentative and alternative communication · motor impairment · text entry · scanning

  • The Guide Has Your Back: Exploring How Sighted Guides Can Enhance Accessibility in Social Virtual Reality for Blind and Low Vision People

    Jazmin Collins, Crescentia Jung, Yeonju Jang, Danielle Montour, Andrea Stevenson Won, Shiri Azenkot · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper presents the first exploration of using sighted guides to enhance accessibility in social virtual reality for blind and low vision (BLV) people. The researchers built a VR prototype in Unity deployed on Meta Quest 2 headsets, featuring three simulated park…

    virtual reality · social VR · blind and low vision · sighted guide · navigation

  • Understanding Noise Sensitivity through Interactions in Two Online Autism Forums

    Emani Dotch, Jazette Johnson, Rebecca W. Black, Gillian R Hayes · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This qualitative study examines how autistic people discuss and manage noise sensitivity by analyzing posts and comments from two online autism forums. Noise sensitivity is one of the most prevalent sensory processing challenges for autistic individuals, experienced by 50-70% of…

    autism · noise sensitivity · sensory processing · online communities · assistive technology

  • Investigation into Stress Triggers in Autistic Adults for the Development of Technological Self-Interventions

    John Joseph McGowan, Iain Peter McGregor · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper presents findings from a large-scale online survey of over 200 autistic adults and caregivers, investigating common stress triggers and the role of technology in stress management. The research is the initial phase of a broader project aimed at developing a Stress…

    autism · stress management · sensory processing · assistive technology · virtual reality

  • Accessibility Research and Users with Multiple Disabilities or Complex Needs

    Arthur Theil, Craig Anderton, Chris Creed, Nasrine Olson, Raymond John Holt, Sayan Sarcar · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This workshop paper argues that accessibility research has historically oversimplified disability by focusing on single categories of impairment, and calls for a fundamental shift toward inclusive research that addresses the needs of people living with multiple disabilities or…

    multiple disabilities · complex needs · assistive technology · research methodology · inclusive design

  • Designing While Blind: Nonvisual Tools and Inclusive Workflows for Tactile Graphic Creation

    Lauren Race, Chancey Fleet, Danielle Montour, Lindsay Yazzolino, Marco Salsiccia, Claire Ferrari, Sheri Wells-Jensen, Amy Hurst · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This experience report examines the challenges and opportunities of Blind-led tactile graphic design, documenting a project where a team of four Blind designers, one sighted designer, and one sighted researcher collaborated to create tactile graphics for AstroAccess, a nonprofit…

    tactile graphics · blindness · co-design · inclusive design · nonvisual design

  • Reimagining Machine Learning's Role in Assistive Technology by Co-Designing Exergames with Children Using a Participatory Machine Learning Design Probe

    Jared Duval, Laia Turmo Vidal, Elena Márquez Segura, Yinchu Li, Annika Waern · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper fundamentally reframes the role of machine learning in assistive technology, arguing that ML models do not need to be accurate to be valuable — they can serve as sources of play and motivation rather than diagnostic tools. The researchers developed Cirkus, a…

    machine learning · participatory design · exergames · children · sensory processing

  • A feasibility study on the use of audio-based ecological momentary assessment with persons with aphasia

    Hester, Yolanda, Billah, Syed Masum, Shinohara, Kristen · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents a feasibility study investigating whether audio-based ecological momentary assessment (EMA) can be used to evaluate word-finding difficulties (anomia) in people with aphasia outside clinical settings. Aphasia, a language disorder typically resulting from…

    aphasia · ecological momentary assessment · smartwatch · audio data collection · anomia

  • A Large-Scale Mixed-Methods Analysis of Blind and Low-vision Research in ACM and IEEE

    Thoo, Yong-Joon, Jeanneret Medina, Maximiliano, Froehlich, Jon E., Ruffieux, Nicolas, Lalanne, Denis · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper provides the most comprehensive mapping to date of research on technology for blind and low-vision (BLV) people published across ACM and IEEE venues between 2010 and 2022. The authors combined quantitative bibliometric methods — specifically documents bibliographic…

    blind and low vision · systematic review · bibliometrics · visual impairment · literature review

  • "Not There Yet": Feasibility and Challenges of Mobile Sound Recognition to Support Deaf and Hard-of-Hearing People

    Jeremy Zhengqi Huang, Hriday Chhabria, Dhruv Jain · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents the first longitudinal field study of a mobile sound recognition system used by Deaf and hard of hearing (DHH) people in their daily lives. The researchers deployed SoundWatch, a smartwatch-based app that uses a deep learning model (Google YAMNet…

    deaf and hard of hearing · sound recognition · wearable technology · smartwatch · assistive technology

  • VisPhoto: Photography for People with Visual Impairments via Post-Production of Omnidirectional Camera Imaging

    Naoki Hirabayashi, Masakazu Iwamura, Zheng Cheng, Kazunori Minatani, Koichi Kise · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper introduces VisPhoto, a novel photography system that fundamentally reimagines how people with visual impairments (PVI) take photographs. Rather than helping users aim a conventional camera at a target in real-time (the dominant approach in prior work), VisPhoto…

    visual impairment · blindness · photography · computer vision · object detection

  • Investigating Day-to-day Experiences with Conversational Agents by Users with Traumatic Brain Injury

    Hu, Yaxin, Lim, Hajin, Johnson, Hailey L., O'Shaughnessy, Josephine M., Kakonge, Lisa, Turkstra, Lyn, Duff, Melissa, Toma, Catalina, Mutlu, Bilge · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents a four-week in-the-wild field study investigating how nine adults with moderate-to-severe traumatic brain injury (TBI) in the chronic stage (1-19 years post-injury) used Amazon Alexa on Echo Dot devices in their homes. TBI can cause a constellation of…

    traumatic brain injury · conversational agents · voice assistants · cognitive accessibility · assistive technology

  • Understanding Curators' Practices and Challenge of Making Exhibitions More Accessible for People with Visual Impairments

    Huang, Yuru, Zhang, Jingling, Jin, Xiaofu, Fan, Mingming · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper examines exhibition accessibility from the perspective of curators — a stakeholder group that plays a critical role in making museums and galleries accessible but has been largely overlooked in accessibility research. Through semi-structured interviews with 22…

    museum accessibility · blind and low vision · curators · assistive technology · exhibition design

  • Speaking with My Screen Reader: Using Audio Fictions to Explore Conversational Access to Interfaces

    Mahika Phutane, Crescentia Jung, Niu Chen, Shiri Azenkot · 2023 · ASSETS 2023: The 25th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper explores whether and how human-like conversational assistants could extend the screen reader experience for blind and low vision (BLV) users. Current screen readers provide linear, impersonal access to interfaces through keyboard-driven cursor navigation and…

    screen readers · conversational agents · blind and low vision · design fiction · voice assistants

  • Complex Dynamics: Disability, Assistive Technology, and the LGBTQIA+ Community Center Experience in the United States

    Kirk Andrew Crawford, Katta Spiel, Foad Hamidi · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper explores the experiences of LGBTQIA+ individuals with disabilities in community centers in the United States, focusing on the role of assistive technology (AT) in these spaces. The researchers conducted 11 semi-structured interviews (60-90 minutes each, conducted…

    assistive technology · intersectionality · LGBTQIA+ · disability identity · stigma

  • Playing with Feeling: Exploring Vibrotactile Feedback and Aesthetic Experiences for Developing Haptic Wearables for Blind and Low Vision Music Learning

    Leon Lu, Jin Kang, Chase Crispin, Audrey Girouard · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper explores how musical haptic wearables (MHWs) using vibrotactile feedback can support music learning for blind and low-vision (BLV) people, and investigates the role of material aesthetics in shaping the user experience of such devices. The researchers conducted five…

    blind and low vision · assistive technology · haptic feedback · vibrotactile · music learning

  • Screen Magnification for Readers with Low Vision: A Study on Usability and Performance

    Meini Tang, Roberto Manduchi, Susana Chung, Raquel Prado · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This study investigates how people with low vision use two common screen magnification modes — full screen and lens — when reading documents and exploring web pages on a laptop computer. The researchers recruited 20 participants with a range of low vision conditions (including…

    screen magnification · low vision · reading performance · usability · mouse interaction