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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • AAC with Automated Vocabulary from Photographs: Insights from School and Speech-Language Therapy Settings

    Mauricio Fontana de Vargas, Jiamin Dai, Karyn Moffatt · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This paper presents Click AAC, a prototype mobile application that automatically generates situation-specific communication boards from photographs using computer vision and natural language processing. Traditional symbol-based AAC devices organize vocabulary hierarchically by…

    augmentative and alternative communication · AAC · autism · computer vision · just-in-time vocabulary

  • Designing a Customizable Picture-Based Augmented Reality Application For Therapists and Educational Professionals Working in Autistic Contexts

    Tooba Ahsen, Christina Yu, Amanda O'Brien, Ralf W. Schlosser, Howard C. Shane, Dylan Oesch-Emmel, Eileen T. Crehan, Fahad Dogar · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This paper presents CustomAR, a mobile augmented reality application designed to allow therapists and educational professionals to create and customize picture-based AR experiences for use in autism-related learning activities. The work addresses a critical gap: while prior…

    augmented reality · autism · visual supports · customization · therapy

  • Expressive Bodies Engaging with Embodied Disability Cultures for Collaborative Design Critiques

    Katta Spiel, Robin Angelini · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This experience report explores how embodied approaches — using physical bodies to express critique rather than relying solely on spoken or signed language — can produce richer, more direct feedback when designing technologies with disabled communities. The authors, both based…

    disability culture · participatory design · crip methodologies · embodied critique · autism

  • MetaCogs: Mitigating Executive Dysfunction via Agent-based Modeling for Metacognitive Strategy Development

    Rua M. Williams, Kiana Alikhademi, Imani N. S. Munyaka, Juan E. Gilbert · 2022 · ACM Transactions on Accessible Computing

    This study presents MetaCogs, a virtual reality experience designed to teach metacognitive strategies for managing executive dysfunction. Rather than targeting autistic or ADHD individuals as populations needing "intervention," the research centers autistic experiences as a…

    executive function · metacognition · autism · ADHD · virtual reality

4 results.