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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Game Changer: Accessible Audio and Tactile Guidance for Board and Card Games

    Gabriella M. Johnson, Shaun K. Kane · 2020 · Proceedings of the 17th International Web for All Conference (W4A)

    This paper presents Game Changer, an augmented workspace system that makes board and card games accessible to blind and visually impaired (BVI) players through a combination of audio descriptions and tactile modifications. The system uses an overhead webcam to track ArUco…

    game accessibility · blind and low vision · board games · tangible interaction · audio description

  • Use of an Indoor Navigation System by Sighted and Blind Travelers: Performance Similarities across Visual Status and Age

    Nicholas A. Giudice, Benjamin A. Guenther, Toni M. Kaplan, Shane M. Anderson, Robert J. Knuesel, Joseph F. Cioffi · 2020 · ACM Transactions on Accessible Computing

    This study evaluates an indoor navigation system using commercial iOS devices and Bluetooth beacons to guide blind and visually impaired (BVI) travelers through complex university buildings. The research compared two navigation conditions: a system-aided mode where participants…

    indoor navigation · blind and low vision · wayfinding · Bluetooth beacons · older adults

  • Spotlights and Soundscapes: On the Design of Mixed Reality Auditory Environments for Persons with Visual Impairment

    Keenan R. May, Brianna J. Tomlinson, Xiaomeng Ma, Phillip Roberts, Bruce N. Walker · 2020 · ACM Transactions on Accessible Computing

    This paper explores the design of information-rich mixed reality (MR) auditory environments to help people with visual impairments form cognitive maps of unfamiliar indoor spaces. The research contrasts two approaches: soundscapes, where virtual objects in all directions emit…

    mixed reality · spatial audio · auditory display · cognitive maps · indoor navigation

  • Design Guidelines for an Interactive 3D Model as a Supporting Tool for Exploring a Cultural Site by Visually Impaired and Sighted People

    Barbara Leporini, Valentina Rossetti, Francesco Furfari, Susanna Pelagatti, Andrea Quarta · 2020 · ACM Transactions on Accessible Computing

    This paper presents a methodology for creating low-cost interactive 3D printed models combined with audio descriptions to enable both visually impaired and sighted people to explore cultural heritage sites autonomously. The prototype reproduces Piazza dei Miracoli in Pisa, Italy…

    3D printing · tactile graphics · cultural heritage · museum accessibility · audio description

  • Rescribe: Authoring and Automatically Editing Audio Descriptions

    Amy Pavel, Gabriel Reyes, Jeffrey P. Bigham · 2020 · Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology (UIST '20)

    This paper introduces Rescribe, a tool that helps authors create and refine audio descriptions for videos. Audio descriptions make video content accessible to blind and visually impaired viewers by narrating important visual information during gaps in the existing audio track. A…

    audio description · video accessibility · blind and low vision · NLP · sentence compression

5 results.