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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • AccessComics: An Accessible Digital Comic Book Reader for People with Visual Impairments

    Yunjung Lee, Hwayeon Joh, Suhyeon Yoo, Uran Oh · 2021 · Proceedings of the 18th International Web for All Conference (W4A)

    This paper from Ewha Womans University in Seoul presents AccessComics, a web-based accessible digital comic book reader for people with visual impairments (PVI). Comics are a popular medium available on many digital platforms, yet almost none support screen readers, leaving…

    visual impairment · blindness · low vision · content accessibility · screen readers

  • Making the Elusive More Tangible: Remote Tools & Techniques for Teaching Web Development to Screen Reader Users

    Claire Ferrari, Chancey Fleet, Keita Ohshiro, Veronica Alfaro Arias, Amy Hurst · 2021 · Proceedings of the 18th International Web for All Conference (W4A)

    This paper describes the design, implementation, and evaluation of a free, remote web development workshop for 12 screen reader users, conducted over nine Saturday sessions between August and October 2020. The workshop was a collaboration between New York University and the New…

    education accessibility · screen readers · web development · STEM accessibility · blindness

  • "It is fascinating to make these beasts fly": Understanding Visually Impaired People's Motivations and Needs for Drone Piloting

    Vinitha Gadiraju, Sanika Moharana, Aisha Azhar, Kimberley Gans, Shane T. Mueller, Jenna L. Gorlewicz · 2021 · Proceedings of the 23rd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '21)

    This paper investigates the motivations, interests, and accessibility needs of blind and visually impaired (BVI) people regarding drone piloting. While drones have been explored as assistive tools for BVI users — helping with navigation, obstacle detection, and environment…

    visual impairment · blindness · drones · assistive technology · accessible interaction

  • Enabling meaningful use of AI-infused educational technologies for children with blindness: Learnings from the development and piloting of the PeopleLens curriculum

    Cecily Morrison, Edward Cutrell, Martin Grayson, Elisabeth RB Becker, Vasiliki Kladouchou, Linda Pring, Katherine Jones, Rita Faia Marques, Camilla Longden, Abigail Sellen · 2021 · Proceedings of the 23rd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '21)

    This paper presents the development and pilot evaluation of a curriculum designed to support the meaningful use of PeopleLens, an AI-powered augmented reality system that helps children born blind develop social attention skills. PeopleLens uses a head-mounted device (modified…

    blindness · children · AI accessibility · augmented reality · spatial audio

  • Investigating the Navigational Habits of People who are Blind in India

    Anirudh Nagraj, Ravi Kuber, Foad Hamidi, Raghavendra SG Prasad · 2021 · The 23rd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2021)

    This paper presents a qualitative study of the navigational experiences of 14 people who are legally blind in the Bangalore metropolitan area of India, a low and middle income country (LMIC) where infrastructure conditions differ substantially from the high income countries…

    visual impairments · blindness · navigation · wayfinding · assistive technology

  • VStroll: An Audio-based Virtual Exploration to Encourage Walking among People with Vision Impairments

    Gesu India, Mohit Jain, Pallav Karya, Nirmalendu Diwakar, Manohar Swaminathan · 2021 · ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility

    People with visual impairments (PVIs) engage in significantly less physical exercise than sighted adults, with 1.5 times higher odds of obesity. Barriers include inaccessible infrastructure, parental discouragement due to safety concerns, lack of walking partners, and the…

    visual impairment · blindness · physical activity · walking · spatial audio

  • Iterative Design of Sonification Techniques to Support People with Visual Impairments in Obstacle Avoidance

    Giorgio Presti, Dragan Ahmetovic, Mattia Ducci, Cristian Bernareggi, Luca A. Ludovico, Adriano Baratè, Federico Avanzini, Sergio Mascetti · 2021 · ACM Transactions on Accessible Computing

    This paper presents WatchOut, a sonification system that conveys real-time obstacle information to blind or visually impaired (BVI) people through non-verbal audio cues. While white canes detect obstacles only within about 1 meter and miss elevated hazards, computer vision on…

    visual impairment · blindness · sonification · obstacle avoidance · orientation and mobility

  • Fully Autonomous Vehicles for People with Visual Impairment: Policy, Accessibility, and Future Directions

    Paul D. S. Fink, Jessica A. Holz, Nicholas A. Giudice · 2021 · ACM Transactions on Accessible Computing

    This policy analysis examines how fully autonomous vehicles (FAVs) could transform mobility for people who are blind or visually impaired (BVI), while arguing that current US legislation fails to address their accessibility needs. With over 25 million Americans reporting…

    autonomous vehicles · transportation policy · blindness · visual impairment · accessible design

  • Echolocation as a Means for People with Visual Impairment (PVI) to Acquire Spatial Knowledge of Virtual Space

    Ronny Andrade, Jenny Waycott, Steven Baker, Frank Vetere · 2021 · ACM Transactions on Accessible Computing

    This study investigates whether echolocation—the use of sound reflections to perceive spatial information—can enable people with visual impairment (PVI) to acquire spatial knowledge of virtual environments. The researchers built a virtual world using Unity 3D and the SteamAudio…

    visual impairment · blindness · echolocation · virtual reality · gaming

  • Melodie: A Design Inquiry into Accessible Crafting through Audio-enhanced Weaving

    Katya Borgos-Rodriguez, Maitraye Das, Anne Marie Piper · 2021 · ACM Transactions on Accessible Computing

    This design inquiry examines accessible crafting through an ethnographic study at a weaving studio within a residential community for adults with vision impairments. The research involved 60 hours of field observations over eight months and 15 semi-structured interviews with…

    accessible making · crafting · weaving · visual impairment · blindness

10 results.