Motion-Games in Brain Injury Rehabilitation: An In-Situ Multi-Method Study of Inpatient Care
Cynthia Putnam, Jinghui Cheng · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)
This poster paper explores how commercial motion-based video games (Xbox Kinect, Nintendo Wii) are used in a rehabilitation hospital for patients with brain injuries. The researchers collaborated with therapists at the Schwab Rehabilitation Hospital (SRH) in Chicago, which…
brain injury · rehabilitation · motion gaming · exergame · game accessibility