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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Development of a Remote Therapy Tool for Childhood Apraxia of Speech

    Avinash Parnandi, Virendra Karappa, Tian Lan, Mostafa Shahin, Jacqueline McKechnie, Kirrie Ballard, Beena Ahmed, Ricardo Gutierrez-Osuna · 2015 · ACM Transactions on Accessible Computing (TACCESS)

    This paper presents a multitier client-server system for remote administration of speech therapy to children with childhood apraxia of speech (CAS), a motor speech disorder where the brain has difficulty coordinating the movements needed for speech production. CAS requires…

    speech disorder · speech therapy · childhood apraxia of speech · remote therapy · mobile health

  • Can We Make Dynamic, Accessible and Fun One-Switch Video Games?

    Sebastián Aced López, Fulvio Corno, Luigi De Russis · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This demonstration paper tackles a significant gap in accessible gaming: children with severe motor disabilities who rely on single-switch input are typically limited to static, time-independent games that lack the dynamic engagement of mainstream video games. The fundamental…

    switch access · game accessibility · motor disabilities · children · assistive technology

  • Transcribing Across the Senses: Community Efforts to Create 3D Printable Accessible Tactile Pictures for Young Children with Visual Impairments

    Abigale Stangl, Chia-Lo Hsu, Tom Yeh · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This formative study investigates how different stakeholder communities approach designing 3D printable accessible tactile pictures (3DP-ATPs) for young children with visual impairments. While 3D printing offers potential to democratize tactile material production—traditionally…

    3D printing · tactile graphics · visual impairment · children · emergent literacy

  • A Game to Target the Spelling of German Children with Dyslexia

    Maria Rauschenberger, Silke Fuechsel, Luz Rello, Clara Bayarri, Azuki Gòrriz · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This demonstration paper presents the adaptation of Dyseggxia, a successful Spanish spelling game for children with dyslexia, to the German language. The original Spanish version was evaluated in an 8-week study with 48 children (ages 6-11) and showed that error-based game…

    dyslexia · serious games · spelling · German · children

  • Towards Fully Automated Motion Capture of Signs -- Development and Evaluation of a Key Word Signing Avatar

    Simon Alexanderson, Jonas Beskow · 2015 · ACM Transactions on Accessible Computing (TACCESS)

    This research develops a cost-effective method for capturing sign language motion to animate a signing avatar for the Tivoli project—a game-based learning environment teaching Key Word Signing (KWS) to children with communication disabilities including developmental disorders,…

    sign language · motion capture · signing avatar · augmentative and alternative communication · Key Word Signing

5 results.