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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Reimagining Machine Learning's Role in Assistive Technology by Co-Designing Exergames with Children Using a Participatory Machine Learning Design Probe

    Jared Duval, Laia Turmo Vidal, Elena Márquez Segura, Yinchu Li, Annika Waern · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper fundamentally reframes the role of machine learning in assistive technology, arguing that ML models do not need to be accurate to be valuable — they can serve as sources of play and motivation rather than diagnostic tools. The researchers developed Cirkus, a…

    machine learning · participatory design · exergames · children · sensory processing

  • Supporting Social Inclusion with DIY-ATs: Perspectives of Kenyan Caregivers of Children with Cognitive Disabilities

    Foad Hamidi, Patrick Mbullo, Michaela Hynie, Melanie Baljko · 2023 · ACM Transactions on Accessible Computing

    This paper examines how DIY assistive technologies (DIY-ATs) can support social inclusion for children with cognitive disabilities in Western Kenya, drawing on interviews with 12 female primary caregivers. The research is part of a multi-year participatory design project…

    DIY assistive technology · cognitive disabilities · AAC · social inclusion · low- and middle-income countries

  • WordMelodies: Supporting the Acquisition of Literacy Skills by Children with Visual Impairment through a Mobile App

    Dragan Ahmetovic, Cristian Bernareggi, Barbara Leporini, Sergio Mascetti · 2023 · ACM Transactions on Accessible Computing

    WordMelodies is a freely available mobile application designed to teach literacy skills to primary school children, with particular attention to accessibility for children with visual impairments or blindness (VIB). The app was developed through an iterative design process…

    visual impairment · literacy education · mobile apps · children · screen reader

3 results.