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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Understanding the Perspectives of Autistic Gamers through an Online Autistic Community and a Survey

    Sohyeon Park, Aehong Min, Anne Marie Piper, Gillian R. Hayes · 2026 · ACM Transactions on Accessible Computing

    This study investigates the gaming experiences and preferences of autistic people using a multi-method approach that combines analysis of Reddit posts from an autism-focused subreddit with a survey of 145 autistic adults. The research addresses a significant gap: while video…

    autism · video games · gaming accessibility · cognitive accessibility · sensory processing

  • “I’ve Become More Myself”: Challenges and Benefits of Engaging with ADHD Short-Form Video Content and Communities

    Nathalie Alexandra Tcherdakoff, Anna L. Cox, Jon Bird, Paul Marshall · 2026 · ACM Transactions on Computer-Human Interaction

    This qualitative interview study explores how 32 adult ADHDers relate to ADHD-focused Short-Form Video Content (SFVC) on TikTok, Instagram Reels, and YouTube Shorts. The lead author — herself an ADHDer and SFVC user — uses reflexive thematic analysis grounded in feminist…

    ADHD · neurodivergence · neurodiversity · social media · online communities

  • Eye Gaze Behaviour and Comprehension of Colour Commentary and Gameplay Captions of Live Fast-Paced Sports for Deaf and Hard of Hearing Television Viewers

    Somang Nam, Tatyana Kumarasamy, Maria Karam, Margot Whitfield, Evan Hibbard, Jenny Leung, Deborah Fels · 2026 · ACM Transactions on Accessible Computing

    This ACM TACCESS study evaluates a novel captioning approach for live fast-paced sports broadcasting: 'Reduced Captioning' that displays only the colour commentary (opinions, context, analysis) and omits the verbatim play-by-play narration. The authors motivate this design…

    closed captioning · live captioning · broadcasting · sports · eye tracking

  • Exploring the Role of Generative AI in Dementia Resilience Building Activities: Uncovering Opportunities and Challenges

    Sushant Kot, Margi Engineer, Elizabeth Gilman, Christopher Flathmann, Alisha Pradhan, Emma Dixon · 2026 · ACM Transactions on Computer-Human Interaction

    This qualitative HCI study examines how people with Mild Cognitive Impairment (MCI) and mild-to-moderate dementia envision using commercially available generative AI applications in everyday life. Rather than designing for this population from the outside, the researchers…

    dementia · generative AI · large language models · resilience · cognitive accessibility

  • The EasyCog Dataset: Towards Easier Cognitive Assessment with Passive Video Watching

    Qingyong Hu, Yuxuan Zhou, Jinjian Wang, Yanbin Gong, Yizhen Zhang, Jingnan Sun, Jian Yao, Qijia Shao, Lili Qiu, Qian Zhang, Guihua Li · 2026 · Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies

    This paper introduces EasyCog, the first large-scale multimodal dataset designed for low-burden, low-cost cognitive assessment using passive visual engagement. The core motivation is to address well-documented limitations of standard clinical cognitive tests such as the Montreal…

    cognitive accessibility · cognitive assessment · EEG · eye tracking · dementia

  • A Proxy Stakeholder Approach to Requirements Engineering for Inclusive Navigation

    Wei Wang, Anuradha Madugalla, John Grundy, John McIntosh, Pieter Hartel · 2026 · ACM Transactions on Software Engineering and Methodology

    This paper introduces a "proxy stakeholder" framework for Requirements Engineering (RE) aimed at designing inclusive navigation software for individuals with cognitive impairments (IwCI). The authors argue that traditional RE elicitation techniques—interviews, workshops,…

    cognitive accessibility · wayfinding · requirements engineering · proxy stakeholders · inclusive navigation

  • Toward Integrating AI Chat and Search: A User-Centered Perspective across Age Groups

    Chen He, Michiel Spape, Khadijatul Kobra, Robin Welsch, Giulio Jacucci · 2026 · ACM Transactions on Interactive Intelligent Systems

    This paper investigates how younger adults (25 participants, mean age 27) and older adults (22 participants, mean age 56) use AI chat (ChatGPT) and traditional search (Google Search) together to retrieve information. The research is framed around Visual Data Exploration,…

    information retrieval · aging · older adults · AI chat · large language models

  • I Can't Keep Up: Accessibility Barriers in Video-Based Learning for Individuals with Borderline Intellectual Functioning

    Hyehyun Chu, Seungju Kim, Chen Zhou, Yu-Kai Hung, Saelyne Yang, Hyun W. Ka, Juho Kim · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    This CHI 2026 paper by Chu, Kim, Zhou, Hung, Yang, Ka, and Kim (KAIST and SkillBench) examines accessibility barriers in video-based learning (VBL) for individuals with Borderline Intellectual Functioning (BIF)—people with IQ scores roughly 70–85 who represent about 13.6% of the…

    cognitive accessibility · video-based learning · video accessibility · borderline intellectual functioning · intellectual disability

  • How to design cognitively accessible digital design patterns for booking tickets: A participative study with Easy-to-Read users.

    Sabina Sieghart, Björn Rohles, Kim Corti, Trang Nguyen, Ann Bessemans · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    Sieghart and colleagues tackle a persistent gap in cognitive accessibility research: digital design patterns are almost never validated with Easy-to-Read (ETR) users — adults with intellectual disabilities who can read at a basic level. The paper reports a participatory design…

    cognitive accessibility · Easy-to-Read · intellectual disability · participatory design · digital design patterns

  • "We Figure It Out Together": A Framework for Relational Communication in Disabled and Neurodivergent LGBTQIA+ Romantic Partnerships

    Kirk Andrew Crawford, Foad Hamidi · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    Crawford and Hamidi investigate how disabled and neurodivergent LGBTQIA+ romantic partners collaboratively build and sustain communication practices over time, an area largely overlooked in HCI research that has tended to focus on single points in time or on specific…

    cognitive accessibility · neurodiversity · LGBTQIA+ · disability · intersectionality

  • Do-It-Yourself AAC: Co-Designing User-Programmable AI Communication Tools with People with Aphasia

    Jong Ho Lee, Stephanie Valencia · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    Lee and Valencia explore how people with aphasia (PWA) can become designers of their own AI-powered augmentative and alternative communication (AAC) tools rather than users of rigid, pre-built systems. The authors note that aphasia, a language disorder typically resulting from…

    aphasia · AAC · augmentative and alternative communication · end-user programming · generative AI

  • Looking Beyond the Screen to Study the Technology Use of Older People Experiencing Cognitive Concerns

    Ruipu Hu, Eun Kyoung Choe, Amanda Lazar · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    This CHI 2026 paper is a week-long qualitative study of how ten older adults with cognitive concerns — nine with Subjective Cognitive Decline (SCD) and one with Mild Cognitive Impairment (MCI), ages 50s–80s, six Mandarin-speaking — use videoconferencing in their everyday lives.…

    older adults · aging · cognitive accessibility · cognitive concerns · subjective cognitive decline

  • Advancing Inclusive Digital Well-Being Tools: How Neurodivergent Students Use Distraction Blockers

    Marvel Chrismatheo Hariadi, Kevin Chow, Joanna McGrenere · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    This CHI 2026 paper asks whether digital distraction blockers — Apple Screen Time, Forest, Freedom, StayFocusd, and similar tools — actually serve the neurodivergent post-secondary students who are arguably their most marginal audience, or whether blocker design silently…

    neurodivergence · ADHD · autism spectrum disorder · generalized anxiety disorder · distraction blockers

  • Redesigning Educational Videos for Deaf and Hard-of-Hearing Learners

    Si Chen, Haocong Cheng, Suzy Su, Lu Ming, Sarah Masud, Qi Wang, Yun Huang · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    Educational videos have exploded in higher education and online learning, but accessibility guidance for d/Deaf and Hard-of-Hearing (DHH) learners has barely moved beyond captions and transcripts. Chen and colleagues argue this is a theoretical gap as much as a practical one:…

    deaf and hard of hearing · video accessibility · captioning · multimedia learning · cognitive accessibility

  • Harmonizing the Senses: Designing a Cross-Modal Interactive Art System to Enhance Older Adults' Affective Experiences

    SiHan An, Yifan Wu, Zihan Zhang, Yuanlinxi Li, Mengqi Jiang, Jiaxin Zhang, Qingchuan Li · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    This CHI 2026 paper investigates how cross-modal correspondence and congruency across visual, auditory, and kinetic modalities shape older adults' affective experiences in digital art systems, and how an AI-infused drawing mode can scaffold those experiences. The authors frame…

    older adults · multisensory stimulation · affective computing · cross-modal correspondence · generative AI

  • I Can Do It: Exploring Voice Assistants for Adults with Intellectual Disabilities

    Madhuka Nadeeshani, Jacqueline Johnstone, Kirsten Ellis, Swamy Ananthanarayan · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    This CHI 2026 paper reports an eight-week deployment of screen-based voice assistants (Google Nest Hub and Amazon Echo Show 8) with 17 adults with intellectual disabilities (ID) — including co-occurring autism spectrum disorder, cerebral palsy, Rett syndrome, and partial trisomy…

    voice assistant · intellectual disability · smart display · cognitive accessibility · qualitative research

  • Navigating Financial Lives: How Autistic Adults Adapt Financial Technologies, Tools and Strategies

    Helena Lyhme, Belen Barros Pena, Stephanie Wilson · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    This CHI 2026 paper is, to the authors' knowledge, the first HCI study of how autistic adults navigate their financial lives — budgeting, banking, bill-paying, saving, managing unpredictability — using, adapting, and re-inventing financial technologies. The authors ground the…

    autism · neurodiversity · fintech · financial accessibility · moneywork

  • GuideMe: A VLM-Based System Assisting Independent Smartphone Learning for Older Adults

    Kairong Fang, Jiesi Zhang, Shi-Ting Ni, Pan Hui, Yuyang Wang · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    GuideMe tackles a problem familiar to anyone who has watched an older relative struggle to learn a new smartphone app: the combined weight of declining vision, memory, and motor function plus unfamiliar terminology makes independent learning extremely difficult, while in-person…

    older adults · aging · cognitive accessibility · vision-language model · conversational agent

  • Shared Stories, Shared Bonds: People with Dementia Exploring Generative AI Together

    Teis Arets, Maarten Houben, Fleur van Haeren, Wijnand IJsselsteijn, Giulia Perugia · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    This paper reports on a qualitative workshop study examining how people living with mild to moderate dementia engage with three generative AI tools - Microsoft Copilot (text), Midjourney (images), and Suno (music) - in a group setting, and what forms of social connectedness…

    dementia · generative AI · social connectedness · cognitive accessibility · aging

  • Steering Generative Models for Accessibility: EasyRead Image Generation

    Nicolas Dickenmann, Yanis Merzouki, Sonia Laguna, Thy Nowak-Tran, Emanuele Palumbo, Julia E. Vogt, Gerda Binder · 2026 · Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems (CHI EA '26)

    Dickenmann and colleagues (ETH Zurich and UNICEF Digital Impact Division) present the first open-source pipeline for generating Easy Read-style pictograms using a fine-tuned diffusion model. Easy Read pairs short sentences with simple, high-contrast pictograms to support…

    diffusion models · stable diffusion · LoRA · generative AI · cognitive accessibility

  • Mapping Movies: A Mind-Map Approach to Aphasia-Friendly Video

    Shayan Bali, Alexandre Nevsky, Filip Bircanin, Timothy Neate · 2026 · Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems (CHI EA '26)

    Bali, Nevsky, Bircanin, and Neate (King's College London) target an under-served corner of media accessibility: viewers with aphasia and other complex communication needs (CCNs) for whom subtitles, audio description, and existing simplified-media interventions do not…

    aphasia · complex communication needs · video accessibility · cognitive accessibility · mind maps

  • Reading with Diversity in Mind: Pupillometry and Typography Towards Inclusive Design for ADHD Readers

    Borano Llana, Alisa Baron, Haihan Yu, Maedeh Hosseinpour, Yusra Suhail, Sean Chin, Kushas Khadka, Shaun Wallace · 2026 · Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems (CHI EA '26)

    Llana and colleagues at the University of Rhode Island examine how typographic choices interact with ADHD when reading digital text. The motivation is practical: digital reading is now the default for most education and work, and small typographic decisions (font family, size,…

    readability · typography · ADHD · eye tracking · pupillometry

  • Collaborative AI Scaffolding for Structured Drawing in Dementia Care: A Feasibility Study

    Hui-Lien Huang, I-Ping Chen · 2026 · Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems (CHI EA ’26)

    This CHI 2026 Extended Abstract reports a one-on-one feasibility study of a tablet-based AI drawing tool for older adults with dementia, conducted at a day-care centre in Taiwan. The system pairs a Google Gemini vision-language model (VLM) with Azure text-to-speech to deliver…

    dementia · older adults · human-AI collaboration · human-in-the-loop · vision-language model

23 results.