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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • A plug-in to aid online reading in Spanish

    Luz Rello, Roberto Carlini, Ricardo Baeza-Yates, Jeffrey P. Bigham · 2015 · Proceedings of the 12th International Web for All Conference (W4A)

    This paper presents CASSA, a free Chrome browser plug-in designed to help people read Spanish text on the web by providing simpler synonyms and definitions on demand for complex words. The tool builds on the CASSA (Context Aware Synonym Simplification Algorithm) resource, which…

    text simplification · lexical simplification · dyslexia · cognitive accessibility · readability

  • Dyslexia and web accessibility: synergies and challenges

    Luz Rello · 2015 · Proceedings of the 12th International Web for All Conference (W4A)

    This position paper reviews the key challenges of studying dyslexia in the context of web accessibility, drawing on Rello's extensive body of research including her doctoral work on the DysWebxia text accessibility model. The paper addresses three interconnected problems:…

    dyslexia · cognitive accessibility · readability · typography · web accessibility guidelines

  • Detecting Readers with Dyslexia Using Machine Learning with Eye Tracking Measures

    Luz Rello, Miguel Ballesteros · 2015 · Proceedings of the 12th International Web for All Conference (W4A)

    This paper presents the first machine learning model to automatically detect readers with dyslexia using eye tracking data. The authors trained a Support Vector Machine (SVM) binary classifier on a dataset of 1,135 readings from 97 Spanish-speaking participants aged 11 to 54 —…

    dyslexia · eye tracking · machine learning · detection · support vector machine

  • A Game to Target the Spelling of German Children with Dyslexia

    Maria Rauschenberger, Silke Fuechsel, Luz Rello, Clara Bayarri, Azuki Gòrriz · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This demonstration paper presents the adaptation of Dyseggxia, a successful Spanish spelling game for children with dyslexia, to the German language. The original Spanish version was evaluated in an 8-week study with 48 children (ages 6-11) and showed that error-based game…

    dyslexia · serious games · spelling · German · children

  • A Spellchecker for Dyslexia

    Luz Rello, Miguel Ballesteros, Jeffrey P. Bigham · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper introduces Real Check, a spellchecker designed specifically to detect real-word errors—spelling mistakes that result in unintended but valid words (e.g., "form" instead of "from"). While dyslexia affects approximately 10% of the population and is the most frequent…

    dyslexia · spelling · natural language processing · real-word errors · assistive technology

  • Understanding the Challenges Faced by Neurodiverse Software Engineering Employees

    Meredith Ringel Morris, Andrew Begel, Ben Wiedermann · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper presents pioneering research into the workplace experiences of neurodiverse software developers, combining qualitative interviews with quantitative survey data. The researchers conducted semi-structured interviews with 10 neurodiverse individuals working in software…

    neurodiversity · autism spectrum · ADHD · dyslexia · workplace accessibility

6 results.