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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • The story behind Dytective: how we brought research results on dyslexia and accessibility to Spanish public schools

    Luz Rello · 2022 · Proceedings of the 19th International Web for All Conference (W4A)

    This invited talk paper presents the decade-long research and entrepreneurial journey behind Dytective, a platform that combines machine learning and gamified exercises to detect risk of dyslexia and provide personalized interventions. Dyslexia affects up to 10% of the global…

    dyslexia · machine learning · screening · serious games · social entrepreneurship

  • Creating 3D Printed Assistive Technology Through Design Shortcuts: Leveraging Digital Fabrication Services to Incorporate 3D Printing into the Physical Therapy Classroom

    Erin Higgins, William Berkley Easley, Karen L. Gordes, Amy Hurst, Foad Hamidi · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper investigates how to integrate 3D printing into physical therapy (PT) education without requiring PT students to become experts in CAD or digital fabrication. Previous research showed that while 3D printing has great potential for creating customized assistive…

    3D printing · assistive technology · digital fabrication · physical therapy · education

  • Animations at Your Fingertips: Using a Refreshable Tactile Display to Convey Motion Graphics for People who are Blind or have Low Vision

    Leona Holloway, Swamy Ananthanarayan, Matthew Butler, Madhuka Thisuri De Silva, Kirsten Ellis, Cagatay Goncu, Kate Stephens, Kim Marriott · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This paper investigates the potential of refreshable tactile displays (RTDs) to convey animated graphics to people who are blind or have low vision — a capability that has been virtually impossible with traditional static tactile media. While tactile graphics produced on swell…

    tactile graphics · refreshable tactile display · blind users · low vision · animation

  • Designing a Customizable Picture-Based Augmented Reality Application For Therapists and Educational Professionals Working in Autistic Contexts

    Tooba Ahsen, Christina Yu, Amanda O'Brien, Ralf W. Schlosser, Howard C. Shane, Dylan Oesch-Emmel, Eileen T. Crehan, Fahad Dogar · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This paper presents CustomAR, a mobile augmented reality application designed to allow therapists and educational professionals to create and customize picture-based AR experiences for use in autism-related learning activities. The work addresses a critical gap: while prior…

    augmented reality · autism · visual supports · customization · therapy

  • ASL Wiki: An Exploratory Interface for Crowdsourcing ASL Translations

    Abraham Glasser, Fyodor Minakov, Danielle Bragg · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This paper presents ASL Wiki, a novel bilingual web interface that enables the Deaf and Hard-of-hearing (DHH) community to crowdsource English-to-American Sign Language (ASL) translations of text articles. The system addresses two interconnected problems: the severe lack of…

    sign language · ASL · Deaf and Hard-of-Hearing · crowdsourcing · bilingual interface

  • Tactile Materials in Practice: Understanding the Experiences of Teachers of the Visually Impaired

    Mahika Phutane, Julie Wright, Brenda Veronica Castro, Lei Shi, Simone R. Stern, Holly M. Lawson, Shiri Azenkot · 2022 · ACM Transactions on Accessible Computing

    This research investigates how Teachers of the Visually Impaired (TVIs) create, acquire, and use tactile materials—tactile graphics, 3D models, and real objects—in their educational practice. Despite growing research interest in tactile material creation technologies, there has…

    visual impairment · blindness · tactile graphics · 3D models · education

6 results.