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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Improving the Efficacy of Automated Sign Language Practice Tools

    Helene Brashear · 2007 · SIGACCESS Accessibility and Computing

    This paper describes dissertation research on improving automatic sign language recognition for CopyCat, an interactive computer game that helps young deaf children practice American Sign Language (ASL). The work addresses a critical need: 90% of deaf children are born to…

    sign language · sign language detection · gesture-based interaction · computer vision · machine learning

  • Finger Dance: A Sound Game for Blind People

    Daniel Miller, Aaron Parecki, Sarah A. Douglas · 2007 · Proceedings of the 9th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '07)

    This paper from the University of Oregon presents Finger Dance, an original audio-based rhythm-action game designed specifically for visually impaired players. The authors take a different approach from the usual sensory substitution strategy (replacing visual elements with…

    audio game · game accessibility · blindness · rhythm-action game · sensory substitution

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