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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • An online chess game designed for people with dyslexia

    Luz Rello, Sergi Subirats, Jeffrey P. Bigham · 2016 · Proceedings of the 13th International Web for All Conference (W4A)

    This paper presents an online chess learning platform specifically designed for people with dyslexia and investigates whether people with dyslexia learn and play chess differently from those without. The researchers built an instrumented web-based chess game incorporating…

    dyslexia · serious games · game accessibility · learning disabilities · cognitive accessibility

  • Games for People with Developmental Disabilities

    Taylor Gotfrid · 2016 · Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '16)

    This short paper (doctoral consortium contribution) presents two web-based games developed for people with developmental disabilities (DD) in collaboration with Hope Services, a California non-profit. The work addresses the gap that most existing educational applications…

    developmental disability · game accessibility · cognitive accessibility · educational technology · iPad

  • Would You Be Mine: Appropriating Minecraft as an Assistive Technology for Youth with Autism

    Kathryn E. Ringland, Christine T. Wolf, LouAnne E. Boyd, Mark S. Baldwin, Gillian R. Hayes · 2016 · Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '16)

    This paper presents findings from a 24-month digital ethnography of Autcraft, a semi-private Minecraft server created for children with autism and their allies, examining how this community has appropriated the game into a variety of assistive technologies. Autcraft has over…

    autism · gaming · game accessibility · DIY assistive technology · social accessibility

3 results.