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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Amaze3D: Making 3D Worlds Accessible to Blind Gamers

    Greg Gay, Matthew Ralston · 2023 · Proceedings of the 20th International Web for All Conference (W4A)

    This extended abstract presents Amaze3D (The Accessibility Maze 3D), a proof-of-concept demonstrating that Unity-based 3D game worlds can be made independently navigable by blind players. Built as a WebGL-based 3D adaptation of an earlier 2D JavaScript Accessibility Maze, the…

    game accessibility · blind users · Unity · 3D worlds · educational games

  • Reimagining Machine Learning's Role in Assistive Technology by Co-Designing Exergames with Children Using a Participatory Machine Learning Design Probe

    Jared Duval, Laia Turmo Vidal, Elena Márquez Segura, Yinchu Li, Annika Waern · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper fundamentally reframes the role of machine learning in assistive technology, arguing that ML models do not need to be accurate to be valuable — they can serve as sources of play and motivation rather than diagnostic tools. The researchers developed Cirkus, a…

    machine learning · participatory design · exergames · children · sensory processing

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