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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Introducing Game Elements in Crowdsourced Video Captioning by Non-Experts

    Hernisa Kacorri, Kaoru Shinkawa, Shin Saito · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    This paper from CUNY Graduate Center and IBM Research Tokyo presents a gamified crowdsourcing platform for video captioning that combines ASR output with non-expert human transcription to improve caption accuracy without monetary rewards. The system builds on the Collaborative…

    captioning · crowdsourcing · deaf and hard of hearing · gamification · automatic speech recognition

  • Making Arabic PDF books accessible using gamification

    Hend AlRouqi, Hend S. Al-Khalifa · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    This paper addresses the inaccessibility of Arabic PDF books for people with visual impairments, blindness, and dyslexia. Most online Arabic books are scanned images of printed originals, making them unreadable by screen readers and text-to-speech software. Arabic OCR technology…

    document accessibility · gamification · crowdsourcing · OCR · Arabic accessibility

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