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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Introducing Game Elements in Crowdsourced Video Captioning by Non-Experts

    Hernisa Kacorri, Kaoru Shinkawa, Shin Saito · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    This paper from CUNY Graduate Center and IBM Research Tokyo presents a gamified crowdsourcing platform for video captioning that combines ASR output with non-expert human transcription to improve caption accuracy without monetary rewards. The system builds on the Collaborative…

    captioning · crowdsourcing · deaf and hard of hearing · gamification · automatic speech recognition

  • Real-Time Captioning with the Crowd

    Walter S. Lasecki, Jeffrey P. Bigham · 2014 · Interactions

    This article presents Scribe, a crowdsourced real-time captioning system that allows groups of non-expert typists to collectively produce captions at the speed of natural speech — a task that normally requires highly trained professional stenographers. The authors motivate the…

    real-time captioning · crowdsourcing · deaf and hard of hearing · speech-to-text · human computation

  • Legion Scribe: Real-Time Captioning by Non-Experts

    Walter S. Lasecki, Raja Kushalnagar, Jeffrey P. Bigham · 2014 · ACM SIGACCESS Conference on Computers and Accessibility

    This demonstration paper presents Legion:Scribe, a crowd-powered captioning system that enables groups of 3-5 non-expert typists to collectively produce real-time captions with less than 5 seconds of latency. The system addresses the prohibitive cost of professional…

    real-time captioning · crowdsourcing · deaf and hard of hearing · speech-to-text · human computation

3 results.