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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • A Preliminary Study of Wearable Olfactory-Thermal Feedback for Immersive VR Cultural Heritage

    Hanbing Wang, Xiang Li, Kexin Nie, Yunfeng Shu, Xizi Liu, Xiwen Liu, Yingying Liu, Zhixin Cai, Mingjie Zhou, Xianqi Wang, Li Zhao, Chunling Wu, Lie Zhang · 2026 · Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems (CHI EA ’26)

    This CHI 2026 Extended Abstract reports a preliminary between-subjects user study (N=52) of NeckScents, a lightweight neck-worn wearable that delivers short, pre-authored pulses of scented warm airflow near the face to augment audiovisual VR. The authors position the work within…

    virtual reality · multisensory interaction · olfactory display · thermal feedback · cultural heritage

  • Enhancing Accessibility in Webtoons: Investigating Audio Effect Placement Strategies for Visually Impaired Users

    Heewon Lee, Juwon Cheong, Minsung Kim, Jia Kim, Hyunjung Kim · 2025 · ASSETS 2025: 27th International ACM SIGACCESS Conference on Computers and Accessibility

    This extended abstract investigates how the timing of audio effect (AE) placement—before, during (overlapping), or after narration—affects the user experience of audio-described webtoons for visually impaired users. Webtoons are Korean-originated vertical-scrolling comics…

    blindness · low vision · audio description · webtoons · digital comics

  • An Equitable Experience? How HCI Research Conceptualizes Accessibility of Virtual Reality in the Context of Disability

    Kathrin Gerling, Anna-Lena Meiners, Louisa Schumm, Jan Rixen, Marvin Wolf, Zeynep Yildiz, Dmitry Alexandrovsky, Merlin Opp · 2025 · ACM Transactions on Accessible Computing

    This paper critically examines how the HCI and accessibility research community conceptualizes VR accessibility for disabled people. Through a systematic literature review of 28 papers (2018-2024), the authors investigate two questions: how accessibility is currently defined in…

    virtual reality · VR · accessibility · disability · experience

3 results.