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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Using Networked Multimedia to Improve Educational Access for Deaf and Hard of Hearing Students

    Anna C. Cavender · 2007 · SIGACCESS Accessibility and Computing

    This paper proposes a networked multimedia platform to address the specific challenges deaf and hard of hearing students face in mainstream university classrooms. The author identifies three core problems. First, isolation: as more deaf students enter mainstream universities,…

    deaf and hard of hearing · higher education · sign language · captioning · remote interpreting

  • The National Accessibility Portal: An Accessible Information Sharing Portal for the South African Disability Sector

    L. Coetzee, N. Govender, I. Viviers · 2007 · Proceedings of the 2007 International Cross-Disciplinary Conference on Web Accessibility (W4A)

    This paper from the Council for Scientific and Industrial Research (CSIR) in Pretoria describes the development of South Africa's National Accessibility Portal (NAP), a five-year research and development initiative led by the Meraka Institute in partnership with Disabled…

    global accessibility · digital divide · multilingual accessibility · developing countries · information sharing

  • Observing Sara: A Case Study of a Blind Person's Interactions with Technology

    Kristen Shinohara, Josh Tenenberg · 2007 · Proceedings of the 9th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '07)

    This paper from the University of Washington, Tacoma presents a rich, in-depth case study of Sara, a congenitally blind college student, observed and interviewed across multiple sessions as she interacts with a wide range of technologies in her home. The study uses Blythe, Monk…

    blindness · assistive technology · case study · technology biographies · workarounds

  • Finger Dance: A Sound Game for Blind People

    Daniel Miller, Aaron Parecki, Sarah A. Douglas · 2007 · Proceedings of the 9th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '07)

    This paper from the University of Oregon presents Finger Dance, an original audio-based rhythm-action game designed specifically for visually impaired players. The authors take a different approach from the usual sensory substitution strategy (replacing visual elements with…

    audio game · game accessibility · blindness · rhythm-action game · sensory substitution

  • Equipping designers by simulating the effects of visual and hearing impairments

    Joy Goodman-Deane, Patrick M. Langdon, P. John Clarkson, Nicholas H.M. Caldwell, Ahmed M. Sarhan · 2007 · Proceedings of the 9th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '07)

    This short Assets '07 demonstration paper from the Cambridge Engineering Design Centre describes a software simulator built to help designers — especially product and communications designers, not just web designers — understand the effects of common vision and hearing…

    inclusive design · design tools · simulation · visual impairment · hearing impairment

  • Slipping and drifting: using older users to uncover pen-based target acquisition difficulties

    Karyn A. Moffatt, Joanna McGrenere · 2007 · Proceedings of the 9th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '07)

    Moffatt and McGrenere present an empirical study at the University of British Columbia investigating the underlying causes of pen-based target acquisition difficulty on a Tablet PC, with explicit attention to how age affects targeting ability. Thirty-six right-handed…

    target acquisition · pen-based interaction · stylus · tablet PC · older adults

6 results.