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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Turning Heads: Designing Engaging Immersive Video Experiences to Support People with Intellectual Disability when Learning Everyday Living Skills

    Laurianne Sitbon, Ross Brown, Lauren Fell · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents findings from a participatory design process exploring how 360-degree video viewed through head-mounted displays can support people with intellectual disabilities in learning everyday living skills. The research was conducted over four iterative design cycles…

    intellectual disability · 360-degree video · virtual reality · life skills training · immersive learning

  • Leveraging Participation: Supporting Skills Development of Young Adults with Intellectual Disability Using Social Media

    Andrew A. Bayor, Laurianne Sitbon, Bernd Ploderer, Filip Bircanin, Stewart Koplick, Margot Brereton · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This paper investigates how young adults with intellectual disability (ID) can leverage their existing social media participation — particularly on YouTube and Facebook — to develop new skills beyond entertainment. The researchers conducted a participatory study at an Australian…

    intellectual disability · social media · digital inclusion · participatory design · skills development

  • HowToApp: Supporting Life Skills Development of Young Adults with Intellectual Disability

    Andrew A. Bayor · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This student research abstract describes the co-design and preliminary evaluation of HowToApp, a mobile application that helps young adults with intellectual disability (ID) search for, watch, archive, and share YouTube videos related to their personal skills development…

    intellectual disability · co-design · social media · YouTube · skills development

  • A Study on Customizing Interaction in Adaptable Games

    Caio Pinheiro de Carvalho, Suzane Santos dos Santos, Gabriel de Magalhães Escudeiro, Kelly Vale Pinheiro, Nelson Cruz Sampaio Neto, Marcelle Pereira Mota · 2019 · Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems (IHC)

    This paper from the Federal University of Pará (Brazil) investigates customization features for adaptable games designed as assistive technology tools for children with disabilities, where healthcare professionals configure the games to match each child's therapeutic needs. The…

    game accessibility · assistive technology · cognitive accessibility · intellectual disability · personalization

4 results.