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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • WearSkill: Personalized and Interchangeable Input with Wearables for Users with Motor Impairments

    Ovidiu-Andrei Schipor, Laura-Bianca Bilius, Radu-Daniel Vatavu · 2022 · Proceedings of the 19th International Web for All Conference (W4A)

    This paper introduces WearSkill, a web-based application designed to provide personalized and interchangeable input for wearable computing, with a specific focus on users with motor impairments. The system addresses a fundamental challenge in wearable accessibility: most…

    wearable technology · motor impairments · personalization · input modalities · gesture input

  • Machine Learning for Accessible Web Navigation

    Tlamelo Makati · 2022 · Proceedings of the 19th International Web for All Conference (W4A)

    This extended abstract explores how machine learning techniques, particularly reinforcement learning, can be adapted to improve web navigation accessibility in alignment with WCAG Guideline 2.4 (Navigable). The author observes that ML techniques have already been applied to…

    machine learning · web accessibility · reinforcement learning · web navigation · query optimization

  • On the Identification of Accessibility Bug Reports in Open Source Systems

    Wajdi Aljedaani, Mohamed Wiem Mkaouer, Stephanie Ludi, Ali Ouni, Ilyes Jenhani · 2022 · Proceedings of the 19th International Web for All Conference (W4A)

    This paper addresses a significant gap in software engineering research: the automated identification of accessibility-related bug reports in open-source projects. While bug tracking systems like Bugzilla and Monorail accumulate vast numbers of reports, manually sifting through…

    accessibility bug reports · machine learning · open source · bug classification · automated testing

  • The story behind Dytective: how we brought research results on dyslexia and accessibility to Spanish public schools

    Luz Rello · 2022 · Proceedings of the 19th International Web for All Conference (W4A)

    This invited talk paper presents the decade-long research and entrepreneurial journey behind Dytective, a platform that combines machine learning and gamified exercises to detect risk of dyslexia and provide personalized interventions. Dyslexia affects up to 10% of the global…

    dyslexia · machine learning · screening · serious games · social entrepreneurship

  • Evaluating Haptic Technology in Accessibility of Digital Audio Workstations for Visual Impaired Creatives

    Christina Karpodini · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This doctoral consortium paper proposes a two-stage research programme to make Digital Audio Workstations (DAWs) more accessible for musicians with visual impairments through haptic feedback. The author argues that modern music production has become an increasingly visual…

    haptic technology · visual impairment · music accessibility · digital audio workstation · vibrotactile feedback

  • Blind Users Accessing Their Training Images in Teachable Object Recognizers

    Jonggi Hong, Jaina Gandhi, Ernest Essuah Mensah, Farnaz Zamiri Azar, Kyungjun Lee, Hernisa Kacorri · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This paper introduces MYCam, an open-source iOS testbed application designed to help blind users build and improve personalized object recognizers. While teachable object recognizers allow users to train custom models by taking photos of objects they want to recognize, blind…

    teachable AI · object recognition · blind users · machine learning · camera interaction

  • A Dataset of Alt Texts from HCI Publications: Analyses and Uses Towards Producing More Descriptive Alt Texts of Data Visualizations in Scientific Papers

    Sanjana Shivani Chintalapati, Jonathan Bragg, Lucy Lu Wang · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This paper examines the quality and availability of alt text for data visualizations in scientific publications, focusing on papers from the HCI and accessibility communities (CHI and ASSETS conferences, 2010-2020). The authors processed over 25,000 paper PDFs and found that…

    alt text · data visualization · scientific documents · blind and low vision · document accessibility

  • Data Representativeness in Accessibility Datasets: A Meta-Analysis

    Rie Kamikubo, Lining Wang, Crystal Marte, Amnah Mahmood, Hernisa Kacorri · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This paper conducts a systematic meta-analysis of demographic representativeness in 190 accessibility datasets — datasets sourced from people with disabilities and older adults — spanning from 1984 to 2021. The authors examine how age, gender, and race and ethnicity are…

    AI fairness · datasets · representation · diversity · inclusion

  • AIDE: An Automatic Image Description Engine for Review Imagery

    Rachana Sreedhar, Nicole Tan, Jingyue Zhang, Kim Jin, Spencer Gregson, Eli Moreta-Feliz, Niveditha Samudrala, Shrenik Sadalgi · 2022 · Proceedings of the 19th International Web for All Conference (W4A)

    This paper from Wayfair presents AIDE, a multimodal machine learning system that automatically generates contextual alt-text for user-submitted review images in e-commerce — a category of imagery that is particularly inaccessible because it is user-generated, unpredictable in…

    alt text · computer vision · blindness · visual impairment · screen readers

  • Automatically Generating and Improving Voice Command Interface from Operation Sequences on Smartphones

    Lihang Pan, Chun Yu, JiaHui Li, Tian Huang, Xiaojun Bi, Yuanchun Shi · 2022 · Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems

    This paper presents AutoVCI, a system that automatically generates voice command interfaces (VCIs) for smartphone tasks from recorded touch operation sequences, enabling hands-free and eyes-free interaction without requiring programming expertise, corpora, or hand-written rules.…

    voice command interface · mobile accessibility · speech recognition · natural language understanding · programming by demonstration

  • "Every Website Is a Puzzle!": Facilitating Access to Common Website Features for People with Visual Impairments

    Natã M. Barbosa, Jordan Hayes, Smirity Kaushik, Yang Wang · 2022 · ACM Transactions on Accessible Computing

    This paper addresses a fundamental challenge for screen reader users: while sighted users can rely on visual conventions to find common website features (log in at top right, contact at bottom), these shortcuts are inaccessible to users with visual impairments who must linearly…

    visual impairment · screen readers · web accessibility · machine learning · crowdsourcing

  • Technical Perspective: Computation Where the (Inter)Action Is

    Jeffrey P. Bigham · 2022 · Communications of the ACM

    This one-page technical perspective accompanies the SoundWatch paper in Communications of the ACM. Bigham uses SoundWatch — a smartwatch prototype that detects audio events and displays descriptions for deaf and hard-of-hearing people — as a lens to explore broader questions…

    wearable technology · deaf and hard of hearing · sound recognition · smartwatch · assistive technology

12 results.