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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Indirect Text Entry Using One or Two Keys

    Melanie Baljko, Andrew Tam · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper introduces a new descriptive model for indirect text entry — text composition methods where the number of input devices (switches) is significantly smaller than the number of selectable characters. This is the primary text entry paradigm for users of augmentative and…

    AAC · switch access · text entry · scanning · Huffman coding

  • Developing Steady Clicks: A Method of Cursor Assistance for People with Motor Impairments

    Shari Trewin, Simeon Keates, Karyn Moffatt · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper from IBM Research and the University of British Columbia presents Steady Clicks, a cursor assistance feature designed to reduce clicking errors for mouse users with motor impairments. The system addresses three specific error types identified in prior empirical…

    motor impairment · cursor assistance · mouse input · clicking errors · target acquisition

  • From Letters to Words: Efficient Stroke-based Word Completion for Trackball Text Entry

    Jacob O. Wobbrock, Brad A. Myers · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper presents a significant extension to Trackball EdgeWrite, a unistroke text entry method designed for people who use trackballs as their primary pointing device. The original Trackball EdgeWrite allowed users to enter text one character at a time by rolling a trackball…

    text entry · trackball · motor impairment · word prediction · word completion

  • A Voice-Activated Syntax-Directed Editor for Manually Disabled Programmers

    Thomas J. Hubbell, David D. Langan, Thomas F. Hain · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper presents VASDE (Voice-Activated Syntax-Directed Editor), a programming environment designed to allow people with manual disabilities to write Java code using voice commands instead of a keyboard and mouse. The authors argue that traditional programming IDEs, which are…

    speech recognition · programming · motor impairment · voice input · IDE

  • Alternative Text Entry Using Different Input Methods

    Torsten Felzer, Rainer Nordmann · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper presents the HaMCoS (Hands-free Mouse Control System) framework and its text entry applications, designed for people who cannot use their hands to operate a keyboard. HaMCoS works by detecting intentional muscle contractions — specifically single (CE1) and double…

    text entry · motor impairment · alternative input · single switch · bio-signals

  • Non-speech Input and Speech Recognition for Real-time Control of Computer Games

    Adam J. Sporka, Sri H. Kurniawan, Murni Mahmud, Pavel Slavik · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper compares two acoustic input methods — speech recognition and non-speech humming — for controlling the arcade game Tetris in real time. The motivation is that while turn-based and strategic games are not greatly affected by motor impairments (they allow time for…

    game accessibility · speech recognition · non-speech input · motor impairment · voice control

  • Automatically Generating Custom User Interfaces for Users with Physical Disabilities

    Krzysztof Z. Gajos, Jing Jing Long, Daniel S. Weld · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper presents SUPPLE, a system that automatically generates custom graphical user interfaces tailored to individual users' physical capabilities. Standard desktop GUIs are optimised for typical users interacting via keyboard, mouse, and standard-sized displays, creating a…

    adaptive interface · automatic UI generation · motor impairment · visual impairment · machine learning

  • The Vocal Joystick: Evaluation of Voice-based Cursor Control Techniques

    Susumu Harada, James A. Landay, Jonathan Malkin, Xiao Li, Jeff A. Bilmes · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper presents the Vocal Joystick, a system that enables continuous mouse cursor control through vocal parameters — specifically vowel quality, loudness, and pitch. Unlike traditional speech recognition systems that process discrete commands ("move left," "click"), the…

    voice control · cursor control · motor impairment · Fitts law · non-speech input

  • Dynamically Adapting GUIs to Diverse Input Devices

    Scott Carter, Amy Hurst, Jennifer Mankoff, Jack Li · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper presents an analysis framework and demonstration tool (Input Adapter Tool, IAT) for automatically modifying desktop application interfaces to accommodate alternative input devices. Most GUI applications assume keyboard and mouse input, creating barriers for people…

    adaptive interface · alternative input · switch access · input adaptation · GUI adaptation

9 results.