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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Evaluation of Haptic HTML Mappings Derived from a Novel Methodology

    Ravi Kuber, Wai Yu, Sile O'Modhrain · 2011 · ACM Transactions on Accessible Computing

    This paper presents a comprehensive evaluation of haptic HTML mappings designed to help blind users navigate web pages using a Logitech Wingman force-feedback mouse. The research builds on a novel five-step participatory design methodology that actively involved blind users in…

    haptic feedback · force-feedback · blind users · web accessibility · assistive technology

  • Assessing the Deaf User Perspective on Sign Language Avatars

    Michael Kipp, Quan Nguyen, Alexis Heloir, Silke Matthes · 2011 · Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2011)

    This paper investigates Deaf community attitudes toward sign language avatars — virtual characters that perform sign language — through focus groups and a large-scale online study. Sign language avatars have the potential to make written content accessible to Deaf people whose…

    deaf · sign language avatar · German Sign Language · user acceptance · focus groups

  • Empowering Individuals with Do-It-Yourself Assistive Technology

    Amy Hurst, Jasmine Tobias · 2011 · The Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper investigates the potential of Do-It-Yourself (DIY) approaches to address the persistent problem of assistive technology abandonment, where 35% or more of purchased AT devices end up unused. The authors argue that empowering non-engineers to create, modify, or build…

    assistive technology · DIY assistive technology · maker culture · 3D printing · rapid prototyping

  • Accessibility of 3D Game Environments for People with Aphasia: An Exploratory Study

    Julia Galliers, Stephanie Wilson, Sam Muscroft, Jane Marshall, Abi Roper, Naomi Cocks, Tim Pring · 2011 · The Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper reports on an exploratory study investigating how people with aphasia interact with 3D game environments and related technologies. Conducted as part of the GReAT (Gesture Recognition in Aphasia Therapy) project at City University London, the study involved five people…

    aphasia · game accessibility · virtual reality · stroke recovery · cognitive accessibility

  • Developing for Autism with User-Centred Design

    Rachel Menzies · 2011 · Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2011)

    This short paper describes the development of software designed to help children with Autism Spectrum Disorders (ASD) explore social situations, specifically the concept of sharing. The author identifies a gap in the use of User-Centred Design (UCD) methods with children with…

    autism · user-centred design · social skills · inclusive design · ethnography

5 results.