TextSL: A Command-Based Virtual World Interface for the Visually Impaired
Eelke Folmer, Bei Yuan, Dave Carr, Manjari Sapre · 2009 · Proceedings of the 11th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '09)
This paper presents TextSL, a text-based client for the virtual world Second Life that enables access via screen readers. Second Life is a non-game virtual world where users control avatars to explore 3D environments, socialise with others, and interact with user-created objects…
virtual worlds · visual impairment · screen readers · game accessibility · social interaction