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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • GraVVITAS 2.0: A Framework For Digital Accessible Content Provision

    Cagatay Goncu, Kim Marriott · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This demonstration paper presents GraVVITAS 2.0 (Graphics Viewer using Vibration Interactive Touch and Speech), a framework for making graphical information accessible to people with vision impairments on off-the-shelf mobile devices. The paper argues that while screen readers…

    visual impairment · accessible graphics · tactile graphics · haptic feedback · data visualization

  • 3D Printed Maps and Icons for Inclusion: Testing in the Wild by People who are Blind or have Low Vision

    Leona Holloway, Kim Marriott, Matthew Butler, Samuel Reinders · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This study investigated the use of 3D printed maps at a real-world public event — the 2019 Melbourne International Flower and Garden Show — to evaluate their suitability for people who are blind or have low vision (BLV). Conducted in collaboration with Guide Dogs Victoria (GDV),…

    tactile graphics · blind · low vision · 3D printing · orientation and mobility

  • Designing a Low-cost Finger Wearable Audio-tactile Device

    Arshad Nasser · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This student research abstract describes the iterative design of ColorTact, a finger-worn wearable device that provides audio annotations when users explore tactile diagrams. The device addresses a fundamental limitation of conventional tactile graphics: they can only…

    assistive technology · tactile graphics · wearable technology · audio description · visual impairment

  • Making Nonvisually: Lessons from the Field

    Cynthia L. Bennett, Abigale Stangl, Alexa F. Siu, Joshua A. Miele · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This experience report shares lessons from a team of researchers, activists, and blind makers who conducted workshops introducing Arduino electronics to blind hobbyists and guided assembly of an accessible voltmeter prototype. The authors — including blind HCI researcher Cynthia…

    maker movement · blind · DIY assistive technology · Arduino · participatory design

  • A Demonstration of Molder: An Accessible Design Tool for Tactile Maps

    Lei Shi, Yuhang Zhao, Elizabeth Kupferstein, Shiri Azenkot · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This demonstration paper presents Molder, an accessible design tool that enables teachers of the visually impaired (TVIs) and orientation and mobility (O&M) specialists to create 3D printed tactile maps without requiring professional 3D modeling skills. The problem Molder…

    tactile maps · tactile graphics · 3D printing · visual impairment · orientation and mobility

  • RoboGraphics: Dynamic Tactile Graphics Powered by Mobile Robots

    Darren Guinness, Annika Muehlbradt, Daniel Szafir, Shaun K. Kane · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This paper introduces RoboGraphics, a novel approach to creating dynamic tactile graphics by combining a touchscreen tablet, static laser-cut tactile overlays, and small mobile robots (Ozobot Bit 2.0, approximately one cubic inch, ~$60 each). Traditional tactile graphics are…

    tactile graphics · robotics · blind · tangible interaction · data visualization

  • Defining Problems of Practices to Advance Inclusive Tactile Media Consumption and Production

    Abigale Stangl, Ann Cunningham, Lou Ann Blake, Tom Yeh · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This paper presents findings from three Tactile Art and Graphics Symposia (TAGS) that gathered 64 participants — 49% of whom were blind or had low vision — including artists, museum curators, tactile media designers, access technologists, teachers of the visually impaired…

    tactile graphics · tactile art · blind · low vision · accessible art

7 results.