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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • WebSight: Using AR and WebGL shaders to assist the visually impaired

    Dan Ruta, Louis Jordan, Tom James Fox, Rich Boakes · 2018 · Proceedings of the 15th International Web for All Conference (W4A 2018)

    This demonstration paper presents WebSight, a browser-based augmented reality system that uses WebGL shaders to process a smartphone’s live camera feed in real time, enhancing visual features to assist people with low vision in navigating real-world environments. An estimated…

    augmented reality · low vision · visual impairment · WebGL · edge detection

  • Extraction of Emotional Information via Visual Scanning Patterns: A Feasibility Study of Participants with Schizophrenia and Neurotypical Individuals

    Joshua Wade, Heathman S. Nichols, Megan Ichinose, Dayi Bian, Esube Bekele, Matthew Snodgress, Ashwaq Zaini Amat, Eric Granholm, Sohee Park, Nilanjan Sarkar · 2018 · ACM Transactions on Accessible Computing

    This paper presents MASI-VR (Multimodal Adaptive Social Intervention in Virtual Reality), a gaze-sensitive social skills training system designed to improve emotion recognition in adults with schizophrenia (SZ). Emotion recognition impairment is a core feature of schizophrenia…

    schizophrenia · emotion recognition · eye tracking · virtual reality · social cognition

  • Project Star Catcher: A Novel Immersive Virtual Reality Experience for Upper Limb Rehabilitation

    Aviv Elor, Mircea Teodorescu, Sri Kurniawan · 2018 · ACM Transactions on Accessible Computing

    This paper presents Project Star Catcher (PSC), an immersive virtual reality game designed for upper limb rehabilitation in individuals with hemiparesis—weakness or partial paralysis affecting one side of the body, commonly resulting from stroke. The game adapts modified…

    virtual reality · rehabilitation · stroke · hemiparesis · constraint-induced therapy

  • Design of a Haptic-Gripper Virtual Reality System (Hg) for Analyzing Fine Motor Behaviors in Children with Autism

    Huan Zhao, Zhaobo Zheng, Amy Swanson, Amy Weitlauf, Zachary Warren, Nilanjan Sarkar · 2018 · ACM Transactions on Accessible Computing

    This paper presents Hg (Haptic-Gripper), a novel virtual reality system designed to assess and train fine motor skills in children with Autism Spectrum Disorder (ASD). While research on ASD has extensively focused on social and communication deficits, motor impairments—which…

    autism spectrum disorder · fine motor skills · haptic feedback · virtual reality · grip force

  • Effects of Virtual Reality Properties on User Experience of Individuals with Autism

    Lal "Lila" Bozgeyikli, Evren Bozgeyikli, Andrew Raij, Redwan Alqasemi, Srinivas Katkoori, Rajiv Dubey · 2018 · ACM Transactions on Accessible Computing

    This study systematically examines how five virtual reality user interface attributes affect the experience of high-functioning individuals with autism spectrum disorder (HFASD). The research addresses a critical gap in VR design guidelines for autistic users, particularly in…

    autism spectrum disorder · virtual reality · user interface design · vocational training · user experience

5 results.