Speed-of-Light VR for Blind People: Conveying the Location of Arm-Reach Targets
Diogo Lança, Manuel Piçarra, Inês Gonçalves, Uran Oh, André Rodrigues, João Guerreiro · 2024 · Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2024)
This paper explores how blind people can locate and interact with close-range virtual objects in Virtual Reality (VR), a space that relies almost entirely on visual cues. Researchers from the University of Lisbon and Ewha Womans University adapted the arcade game Speed-of-Light…
virtual reality · visual impairments · blindness · nonvisual feedback · sonification