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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Case Study: In-the-Field Accessibility Information Collection Using Gamification

    Akihiro Miyata, Kazuki Okugawa, Yusaku Murayama, Akihiro Furuta, Keihiro Ochiai, Yuko Murayama · 2023 · Proceedings of the 20th International Web for All Conference (W4A '23)

    This study introduces and evaluates a crowdsourcing platform designed to collect real-world accessibility information for constructing accessibility maps that support people with mobility disabilities. Accessibility maps are critical for safe navigation by wheelchair users and…

    crowdsourcing · gamification · accessible maps · physical accessibility · pedestrian infrastructure

  • UnlockedMaps: A Web-Based Map for Visualizing the Real-Time Accessibility of Urban Rail Transit Stations

    Ather Sharif, Aneesha Ramesh, Qianqian Yu, Trung-Anh H. Nguyen, Xuhai Xu · 2023 · Proceedings of the 20th International Web for All Conference (W4A)

    This paper presents UnlockedMaps, an open-data web-based map that visualizes the real-time elevator status of urban rail transit stations in six North American cities: Bay Area, Chicago, New York, Philadelphia, Seattle, and Toronto. The work addresses a critical gap in existing…

    transit accessibility · urban accessibility · open data · web-based maps · elevator outages

  • Embodied Exploration: Facilitating Remote Accessibility Assessment for Wheelchair Users with Virtual Reality

    Siyou Pei, Alexander Chen, Chen Chen, Franklin Mingzhe Li, Megan Fozzard, Hao-Yun Chi, Nadir Weibel, Patrick Carrington, Yang Zhang · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents Embodied Exploration, a Virtual Reality system that allows wheelchair users to remotely assess the accessibility of unfamiliar physical environments by exploring high-fidelity digital replicas while embodied by personalized avatars. The system addresses a…

    wheelchair accessibility · virtual reality · embodied interaction · accessibility assessment · digital twin

3 results.