Understanding Accessibility for Physically Disabled Users in VR: Interplay of Physical, Digital, and Experiential Layers
Marvin Wolf, Kathrin Gerling, Dmitry Alexandrovsky, Merlin Steven Opp, Jan Ole Rixen · 2025 · ASSETS 2025: 27th International ACM SIGACCESS Conference on Computers and Accessibility
This paper presents a qualitative study with 16 physically disabled participants exploring how they engage with Virtual Reality across three interconnected layers: physical (hardware and interaction paradigms), digital (avatars and virtual world design), and experiential…
virtual reality · physical disability · VR accessibility · avatar design · interaction paradigms