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The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Movement as Medium: Personalisation of Instruments for Inclusive Creative Expression in Disability-Led Performance

    Sam Trolland, Melinda Smith, Alon Ilsar, Jon McCormack · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    This CHI 2026 practice-based case study argues for personalisation — rather than generalised accessibility — as a design methodology for embodied gestural instruments used by performers with physical disability. The authors frame their contribution against Accessible Digital…

    accessible digital musical instrument · gestural interaction · co-design · participatory design · physical disability

  • Accuracy as Autonomy: How Reliable Information Enables Choice in Wheelchair-Accessible Taxi Services

    Hyunseon Won, Seoyoung Park, Sejung Son, Taenyun Kim, Jinyoung Han · 2026 · Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems (CHI EA '26)

    Won and colleagues (Sungkyunkwan University and Michigan State) investigate how the accuracy of AI-predicted information in accessibility-oriented services affects users' psychological needs and technology acceptance, using Seoul's Wheelchair-Accessible Taxi (WAT) service as a…

    transportation accessibility · wheelchair users · paratransit · self-determination · autonomy

  • Understanding Accessibility for Physically Disabled Users in VR: Interplay of Physical, Digital, and Experiential Layers

    Marvin Wolf, Kathrin Gerling, Dmitry Alexandrovsky, Merlin Steven Opp, Jan Ole Rixen · 2025 · ASSETS 2025: 27th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper presents a qualitative study with 16 physically disabled participants exploring how they engage with Virtual Reality across three interconnected layers: physical (hardware and interaction paradigms), digital (avatars and virtual world design), and experiential…

    virtual reality · physical disability · VR accessibility · avatar design · interaction paradigms

  • Analyzing Walking with Ankle Foot Orthoses Using Shank-mounted Wearable Movement Sensors

    Cliona Blackwell · 2023 · ASSETS 2023: The 25th International ACM SIGACCESS Conference on Computers and Accessibility

    This extended abstract investigates using Inertial Measurement Units (IMUs) mounted on the shank (lower leg) to provide quantitative gait analysis for clinicians tuning Ankle Foot Orthoses (AFOs). AFOs are orthotic devices that encompass the ankle joint and foot to improve gait…

    ankle foot orthosis · gait analysis · inertial measurement unit · wearable sensors · biomechanics

  • It's Enactment Time!: High-fidelity Enactment Stage for Accessible Automated Driving System Technology Research

    Aaron Gluck, Hannah Solini, Julian Brinkley · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This pictorial paper documents the iterative design and construction of a high-fidelity enactment stage for researching accessible autonomous vehicle (AV) technology with older adults and people with disabilities. Autonomous vehicles hold transformative potential for people who…

    autonomous vehicles · accessible transportation · user enactment · older adults · physical disability

  • Aided Nonverbal Communication through Physical Expressive Objects

    Stephanie Valencia, Mark Steidl, Michael Rivera, Cynthia Bennett, Jeffrey Bigham, Henny Admoni · 2021 · Proceedings of the 23rd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents an in-depth case study of co-designing a physical expressive "sidekick" device to support nonverbal communication for an augmented communicator (AC) named Mark, who has cerebral palsy and uses a head-switch-operated AAC device. While AAC systems enable speech…

    augmentative and alternative communication · nonverbal communication · co-design · participatory design · cerebral palsy

  • Sense and Accessibility: Understanding People with Physical Disabilities' Experiences with Sensing Systems

    Shaun K. Kane, Anhong Guo, Meredith Ringel Morris · 2020 · Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2020)

    This paper examines how sensing systems — the increasingly pervasive technologies that mediate our interactions with the digital and physical world — create accessibility barriers for people with physical disabilities. Through an online survey of 40 adults with physical…

    physical disability · AI bias · AI fairness · sensors · ubiquitous computing

  • "I just went into it assuming that I wouldn't be able to have the full experience": Understanding the Accessibility of Virtual Reality for People with Limited Mobility

    Martez Mott, John Tang, Shaun Kane, Edward Cutrell, Meredith Ringel Morris · 2020 · Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2020)

    This paper presents the first in-depth investigation of VR accessibility for people with limited mobility, a population largely overlooked in VR research that has focused primarily on rehabilitation applications rather than mainstream consumer VR use. Through semi-structured…

    virtual reality · motor accessibility · physical disability · ability assumptions · inclusive design

  • Understanding Fatigue and Stamina Management Opportunities and Challenges in Wheelchair Basketball

    Patrick Carrington, Denzel Ketter, Amy Hurst · 2017 · Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '17)

    This paper investigates the current use and future potential of wearable fitness technologies for stamina and fatigue management in wheelchair basketball — a team sport originally created for paraplegic athletes that now includes people with a range of physical abilities. The…

    adaptive sports · wearable technology · wheelchair · fitness tracking · physical disability

  • "But, I Don't Want/Need a Power Wheelchair": Toward Accessible Power Assistance for Manual Wheelchairs

    Dafne Zuleima Morgado Ramirez, Catherine Holloway · 2017 · Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '17)

    This paper explores the needs, expectations, and experiences of manual wheelchair users regarding power assist devices — motorized attachments that augment a manual wheelchair's propulsion without converting it into a full power wheelchair. Manual wheelchair users face…

    wheelchair accessibility · assistive technology · participatory design · physical disability · spinal cord injury

  • Uncovering Challenges and Opportunities for 3D Printing Assistive Technology with Physical Therapists

    Samantha McDonald, Niara Comrie, Erin Buehler, Nicholas Carter, Braxton Dubin, Karen Gordes, Sandy McCombe-Waller, Amy Hurst · 2016 · Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '16)

    This paper investigates the feasibility and challenges of integrating 3D printing into physical therapy (PT) practice for creating customized assistive technology (AT). Physical therapists routinely modify standardized AT devices using temporary materials like Velcro, tape, and…

    3D printing · assistive technology · DIY assistive technology · physical disability · digital fabrication

  • Exploratory study of web navigation strategies for users with physical disabilities

    J. Eduardo Pérez, Myriam Arrue, Xabier Valencia, Lourdes Moreno · 2014 · Proceedings of the 11th Web for All Conference (W4A)

    This exploratory study examined the web navigation strategies of 11 users with upper-body physical impairments, revealing substantial heterogeneity in how people with similar disability types interact with websites. Participants used a wide range of assistive input devices…

    motor accessibility · physical disability · assistive technology · web navigation · input devices

  • Performance-Based Functional Assessment: An Algorithm for Measuring Physical Capabilities

    Kathleen J. Price, Andrew Sears · 2008 · Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '08)

    This paper presents PB-FACT (Performance-Based Functional Assessment for Computer Technology), a novel tool for objectively and quantitatively measuring an individual's physical capabilities in relation to their use of information technology. The authors argue that current…

    functional assessment · motor disability · assistive technology · physical disability · human-computer interaction

  • Consolidating computer operation and wheelchair control

    Torsten Felzer, Rainer Nordmann · 2007 · Proceedings of the 9th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '07)

    This short ASSETS 2007 demo proposal from Torsten Felzer and Rainer Nordmann at Darmstadt University of Technology describes the integration of two previously separate assistive systems they had built for people with severe physical disabilities. The first, HaMCoS (HAnds-free…

    hands-free interaction · muscle contraction · electromyography · powered wheelchair · mouse emulation

  • Physical Usability and the Mobile Web

    Shari Trewin · 2006 · Proceedings of the 2006 International Cross-Disciplinary Workshop on Web Accessibility (W4A)

    This paper systematically compares the physical usability challenges faced by desktop web users with motor impairments and mobile web users, identifying where their needs overlap and diverge. Trewin first catalogs the interaction landscape for users with physical disabilities on…

    motor accessibility · mobile accessibility · physical disability · device independence · input methods

  • Automatically Generating Custom User Interfaces for Users with Physical Disabilities

    Krzysztof Z. Gajos, Jing Jing Long, Daniel S. Weld · 2006 · Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '06)

    This paper presents SUPPLE, a system that automatically generates custom graphical user interfaces tailored to individual users' physical capabilities. Standard desktop GUIs are optimised for typical users interacting via keyboard, mouse, and standard-sized displays, creating a…

    adaptive interface · automatic UI generation · motor impairment · visual impairment · machine learning

  • Toward Goldilocks' Pointing Device: Determining a "Just Right" Gain Setting for Users with Physical Impairments

    Heidi Horstmann Koester, Edmund LoPresti, Richard C. Simpson · 2005 · Proceedings of the 7th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '05)

    This paper describes the design and evaluation of the Input Device Agent (IDA), a software-based agent that automatically recommends a pointing device gain (control-display sensitivity) setting for individual users with physical impairments. Gain determines how far the mouse…

    motor accessibility · pointing devices · adaptive systems · physical disability · cursor control

  • Semantic Knowledge in Word Completion

    Jianhua Li, Graeme Hirst · 2005 · Proceedings of the 7th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '05)

    This paper proposes an integrated word-completion system that combines semantic knowledge with traditional n-gram statistical models to produce more contextually appropriate predictions for users with linguistic or physical disabilities. Standard word-completion systems use…

    word prediction · word completion · natural language processing · text entry · AAC

  • Voice over Workplace (VoWP): Voice Navigation in a Complex Business GUI

    Frankie James, Jeff Roelands · 2002 · Proceedings of the Fifth International ACM Conference on Assistive Technologies (Assets 02)

    This paper explores the design of voice navigation interfaces for complex business GUIs, specifically SAP Workplace, to support physically disabled users who cannot use a mouse or keyboard. The authors conducted two user studies examining the fundamental trade-off in voice…

    voice interface · speech recognition · physical disability · GUI accessibility · navigation

  • HaWCoS: The "Hands-free" Wheelchair Control System

    Torsten Felzer, Bernd Freisleben · 2002 · Proceedings of the Fifth International ACM Conference on Assistive Technologies (Assets 02)

    This paper introduces HaWCoS (Hands-free Wheelchair Control System), a system that enables people with severe physical disabilities to control an electrically powered wheelchair using muscle contractions from any single muscle group in their body, without requiring the use of…

    electromyography · wheelchair control · physical disability · alternative input · assistive technology

  • "Composability": Widening Participation in Music Making for People with Disabilities via Music Software and Controller Solutions

    Tim Anderson, Clare Smith · 1996 · Proceedings of the Second Annual ACM Conference on Assistive Technologies (Assets '96)

    This paper from the Drake Music Project and University of York discusses enabling visually impaired and physically disabled people to compose and perform music through adapted software and controller solutions. The Drake Music Project (DMP), a UK charity founded in 1988,…

    music accessibility · creative arts · MIDI · adaptive technology · physical disability

21 results.