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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Affective Wearable Haptic Interventions: A Systematic Literature Review

    Jueun Lee, Tobias Röddiger, Sarah Makarem, Till Riedel, Kai Kunze, Michael Beigl · 2026 · Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies

    This systematic literature review synthesises 83 empirical studies on affective wearable haptic interventions published between 2010 and 2025, drawn from 1,098 articles identified in ACM Digital Library and IEEE Xplore. The review maps the design space of wearable haptic systems…

    haptic technology · wearable technology · affective computing · mental well-being · emotion regulation

  • VR Calm Plus: Coupling a Squeezable Tangible Interaction with Immersive VR for Stress Regulation

    He Zhang, Xinyang Li, Xingyu Zhou, Xinyi Fu · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    Zhang and colleagues build and evaluate VR Calm Plus, a VR stress-regulation system that pairs an immersive Meta Quest 3 experience with a squeezable plush toy instrumented with two force-sensitive resistors (FSRs) and a wireless biosensing wristband measuring…

    virtual reality · stress management · haptics · affective haptics · tangible interaction

  • LyreFlute: Sensor-Based Musical Experience for COPD Rehabilitation

    Andreia Valente, Claudio Cotto, Mark Billinghurst, Kunal Gupta · 2026 · Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems (CHI EA '26)

    LyreFlute is a sensor-equipped musical instrument paired with a 3D rhythm game that reframes at-home COPD (Chronic Obstructive Pulmonary Disease) breathing exercises as a culturally grounded, narrative-driven experience. The authors motivate the work with a stark adherence…

    COPD · pulmonary rehabilitation · breathing exercises · biofeedback · serious game

  • VIDDE: Visualizations for Helping People with COPD Interpret Dyspnea During Exercise

    Claudia Chen, Robert Wu, Hashim Khan, Khai Truong, Fanny Chevalier · 2021 · ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility

    Chronic Obstructive Pulmonary Disease (COPD) affects approximately 10% of the adult population and is a leading cause of physical disability worldwide. People with COPD experience dyspnea (breathing discomfort) during physical exertion, which often triggers dyspnea-related…

    COPD · chronic illness · dyspnea · biofeedback · physiological data

  • SpeechOmeter: Heads-up Monitoring to Improve Speech Clarity

    Mansoor Pervaiz, Rupal Patel · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS '14)

    This demonstration paper presents SpeechOmeter, a Google Glass application that provides real-time visual biofeedback on vocal loudness to help individuals with neuromotor speech disorders (dysarthria) speak more clearly during daily conversation. Dysarthria accompanies…

    speech disorders · dysarthria · speech therapy · wearable technology · biofeedback

  • Turning Off-The-Shelf Games into Biofeedback Games

    Regan L. Mandryk, Michael Kalyn, Yichen Dang, Andre Doucette, Brett Taylor, Shane Dielschneider · 2012 · Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2012)

    This demonstration paper presents two systems that convert existing commercial off-the-shelf games into biofeedback (BF) training games for people with cognitive impairments. Biofeedback training — particularly neurofeedback using EEG — has been shown effective for helping…

    biofeedback · neurofeedback · EEG · cognitive impairment · ADHD

  • A Galvanic Skin Response Interface for People with Severe Motor Disabilities

    Melody M. Moore, Umang Dua · 2004 · Proceedings of the 6th International ACM SIGACCESS Conference on Computers and Accessibility (Assets 04)

    This paper explores the use of Galvanic Skin Response (GSR) — changes in the electrical conductivity of the skin caused by sweat gland activity linked to the sympathetic nervous system — as a non-muscular input channel for people with locked-in syndrome. The research was…

    locked-in syndrome · galvanic skin response · brain-computer interface · biometric control · ALS

  • visiBabble for Reinforcement of Early Vocalization

    Harriet Fell, Cynthia Cress, Joel MacAuslan, Linda Ferrier · 2003 · Proceedings of the 6th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '04)

    This paper presents visiBabble, a real-time system that detects syllable-like vocalizations in infant babbling and responds with brightly coloured animations as visual reinforcement. The system targets infants at risk for speech impairments due to conditions such as cerebral…

    early intervention · speech and language · child development · acoustic analysis · developmental disabilities

8 results.