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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • XRMusic4VIP: Enabling Simultaneous Sheet Music Reading and Playing for Visually Impaired Musicians through Extended Reality

    Julia Anken, Delia Blaess, Karin Müller · 2025 · ASSETS 2025: 27th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper addresses a largely unexplored challenge in music accessibility: enabling visually impaired musicians to simultaneously read sheet music and play keyboard instruments. While assistive technologies for visually impaired musicians exist—including magnification tools,…

    extended reality · visual impairment · music accessibility · assistive technology · augmented reality

  • SoundHapticVR: Head-Based Spatial Haptic Feedback for Accessible Sounds in Virtual Reality for Deaf and Hard of Hearing Users

    Pratheep Kumar Chelladurai, Ziming Li, Maximilian Weber, Tae Oh, Roshan L Peiris · 2024 · ASSETS '24: Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper presents SoundHapticVR, a head-based haptic feedback system that converts spatial audio cues in virtual reality into vibrotactile feedback for Deaf and Hard of Hearing (DHH) users. VR environments rely heavily on spatial audio to convey critical information — alerting…

    deaf and hard of hearing · haptics · virtual reality · sound localization · sensory substitution

  • The Eyes Have It: Visual Feedback Methods to Make Walking in Immersive Virtual Reality More Accessible for People With Mobility Impairments While Utilizing Head-Mounted Displays

    M. Rasel Mahmud, Alberto Cordova, John Quarles · 2023 · Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2023)

    This paper addresses a critical accessibility barrier in VR: head-mounted displays (HMDs) obstruct peripheral vision of the real world, causing gait disturbances that are particularly dangerous for people with mobility impairments who rely on visual cues for balance. The…

    virtual reality · mobility impairment · multiple sclerosis · gait · visual feedback

  • A Scoping Review of Assistance and Therapy with Head-Mounted Displays for People Who Are Visually Impaired

    Yifan Li, Kangsoo Kim, Austin Erickson, Nahal Norouzi, Jonathan Jules, Gerd Bruder, Gregory F. Welch · 2022 · ACM Transactions on Accessible Computing

    This scoping review systematically examines how Head-Mounted Displays (HMDs) have been used for visual assistance and therapy for people with visual impairments. The authors searched six databases (IEEE, ACM, Springer, ScienceDirect, Web of Science, PubMed) and screened 1,251…

    low vision · visual impairment · head-mounted display · virtual reality · augmented reality

  • Immersive Virtual Reality for Older Adults: Empirically Grounded Design Guidelines

    Vero Vanden Abeele, Brenda Schraepen, Hanne Huygelier, Celine Gillebert, Kathrin Gerling, Raymond Van Ee · 2021 · ACM Transactions on Accessible Computing

    This paper establishes empirically grounded design guidelines for immersive virtual reality (IVR) experiences targeting older adults. The researchers conducted two complementary studies: first, a systematic literature review that compiled 67 design guidelines from 13 prior…

    virtual reality · older adults · aging · design guidelines · accessibility

  • Designing and Evaluating a Customizable Head-mounted Vision Enhancement System for People with Low Vision

    Yuhang Zhao, Sarit Szpiro, Lei Shi, Shiri Azenkot · 2019 · ACM Transactions on Accessible Computing (TACCESS)

    This paper presents ForeSee, a customizable head-mounted display (HMD) system that enhances the visual experience of people with low vision using real-time image processing techniques. The system offers five enhancement methods — magnification, contrast enhancement, edge…

    low vision · head-mounted display · vision enhancement · magnification · edge enhancement

  • Turning Heads: Designing Engaging Immersive Video Experiences to Support People with Intellectual Disability when Learning Everyday Living Skills

    Laurianne Sitbon, Ross Brown, Lauren Fell · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents findings from a participatory design process exploring how 360-degree video viewed through head-mounted displays can support people with intellectual disabilities in learning everyday living skills. The research was conducted over four iterative design cycles…

    intellectual disability · 360-degree video · virtual reality · life skills training · immersive learning

  • Delivering Sign Language in a Live Planetarium Show Using Head-Mounted Displays and Infrared Light

    Michael D. Jones, M. Jeannette Lawler · 2019 · Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2019)

    This paper presents a system for delivering real-time American Sign Language (ASL) narration during live planetarium shows using head-mounted displays (HMDs) and infrared light. Planetariums pose unique accessibility challenges for deaf and hard-of-hearing (DHH) audiences: the…

    sign language · deaf and hard of hearing · head-mounted display · augmented reality · informal learning

  • Towards Accessible Conversations in a Mobile Context for People who are Deaf and Hard of Hearing

    Dhruv Jain, Rachel Franz, Leah Findlater, Jackson Cannon, Raja Kushalnagar, Jon Froehlich · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '18)

    This paper presents two studies examining the communication needs of deaf and hard of hearing (DHH) people in mobile contexts (walking, transit, recreational activities) and the potential for head-mounted display (HMD) captions to address those needs. Prior research on DHH…

    deaf and hard of hearing · real-time captioning · augmented reality · head-mounted display · mobile accessibility

  • Design of an Augmented Reality Magnification Aid for Low Vision Users

    Lee Stearns, Leah Findlater, Jon E. Froehlich · 2018 · Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '18)

    This paper explores the design space for augmented reality magnification aids for people with low vision, developing and iteratively refining two prototype systems using the Microsoft HoloLens. Unlike existing head-mounted displays that simply magnify 2D video from a camera,…

    low vision · augmented reality · magnification · wearable technology · head-mounted display

  • Technology-Mediated Sight: A Case Study of Early Adopters of a Low Vision Assistive Technology

    Annuska Zolyomi, Anushree Shukla, Jaime Snyder · 2017 · Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This qualitative case study examines the psychosocial and adaptive experiences of early adopters of the eSight 2.0 — a head-mounted assistive device for people with low vision that captures live video and displays enhanced images on high-resolution OLED screens inside…

    low vision · assistive technology · head-mounted display · qualitative research · disability identity

  • ForeSee: A Customizable Head-Mounted Vision Enhancement System for People with Low Vision

    Yuhang Zhao, Sarit Szpiro, Shiri Azenkot · 2015 · ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility

    This paper presents ForeSee, a video see-through augmented reality system that enhances the visual experience for people with low vision. Unlike assistive technologies that bypass vision entirely (like screen readers), ForeSee leverages users' remaining functional vision—which…

    low vision · augmented reality · head-mounted display · vision enhancement · magnification

  • Headlock: A Wearable Navigation Aid that Helps Blind Cane Users Traverse Large Open Spaces

    Alexander Fiannaca, Ilias Apostolopoulous, Eelke Folmer · 2014 · Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility (ASSETS)

    This demo paper presents HEADLOCK, a navigation aid built for an optical head-mounted display (HMD) that helps blind cane users traverse large open spaces — environments like building foyers, plazas, and parking lots that lack the tactile boundaries (walls, curbs, fences) that…

    blind navigation · wearable technology · head-mounted display · computer vision · sonification

13 results.