Exploring The Affordances of Game-Aware Streaming to Support Blind and Low Vision Viewers: A Design Probe Study
Noor Hammad, Frank Elavsky, Sanika Moharana, Jessie Chen, Seyoung Lee, Patrick Carrington, Dominik Moritz, Jessica Hammer, Erik Harpstead · 2024 · Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '24)
This paper investigates how game-aware streaming systems can be made accessible to blind and low-vision (BLV) viewers on platforms like Twitch. Live game streaming is a major social and entertainment medium, but the experience is overwhelmingly visual — viewers watch gameplay…
game accessibility · blind and low vision · live streaming · Twitch · sonification