Understanding the Perspectives of Autistic Gamers through an Online Autistic Community and a Survey
Sohyeon Park, Aehong Min, Anne Marie Piper, Gillian R. Hayes · 2026 · ACM Transactions on Accessible Computing
This study investigates the gaming experiences and preferences of autistic people using a multi-method approach that combines analysis of Reddit posts from an autism-focused subreddit with a survey of 145 autistic adults. The research addresses a significant gap: while video…
autism · video games · gaming accessibility · cognitive accessibility · sensory processing