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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • GuideMe: A VLM-Based System Assisting Independent Smartphone Learning for Older Adults

    Kairong Fang, Jiesi Zhang, Shi-Ting Ni, Pan Hui, Yuyang Wang · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    GuideMe tackles a problem familiar to anyone who has watched an older relative struggle to learn a new smartphone app: the combined weight of declining vision, memory, and motor function plus unfamiliar terminology makes independent learning extremely difficult, while in-person…

    older adults · aging · cognitive accessibility · vision-language model · conversational agent

  • Exploring the Usability of Gaze-based Mobile Communication in Ghana

    Victoria Austin, Gifty Ayoka, Giulia Barbareschi, Richard Cave, Catherine Holloway · 2025 · ASSETS 2025: 27th International ACM SIGACCESS Conference on Computers and Accessibility

    This study evaluates the usability of Look to Speak, a free Android-based eye-gaze AAC application developed by Google Creative Lab, for people with severe communication disabilities in Ghana. The research involved training 10 local speech and language therapists (SLTs) and…

    augmentative communication · AAC · eye gaze · Global South · Ghana

  • Scaffolding Digital Literacy Through Digital Skills Training for Disabled People in the Global South

    Laxmi Gunupudi, Maryam Bandukda, Giulia Barbareschi, Tigmanshu Bhatnagar, Aanchal Singh, Satish Mishra, Amit Prakash, Catherine Holloway · 2024 · ASSETS 2024: 26th International ACM SIGACCESS Conference on Computers and Accessibility

    This paper presents a digital skills training intervention for 138 blind and partially sighted (BPS) and deaf and hard-of-hearing (DHH) people across India and Kenya, grounded in Vygotsky's Scaffolding Theory. The study addresses the digital divide facing disabled people in…

    digital literacy · digital skills · scaffolding · visual impairment · hearing impairment

  • ChartA11y: Designing Accessible Touch Experiences of Visualizations with Blind Smartphone Users

    Zhuohao Zhang, John R. Thompson, Aditi Shah, Manish Agrawal, Alper Sarikaya, Jacob O. Wobbrock, Edward Cutrell, Bongshin Lee · 2024 · Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2024)

    This paper presents ChartA11y, an iOS mobile application that makes 2-D data visualizations accessible to blind and low-vision (BLV) smartphone users through multimodal touch interactions. Developed through an iterative participatory design process involving 13 co-design…

    data visualization · blind and low vision · touchscreen accessibility · sonification · multimodal interaction

  • FootUI: Designing and Detecting Foot Gestures to Assist People with Upper Body Motor Impairments to Use Smartphones on the Bed

    Xiaozhu Hu, Jiting Wang, Weiwei Gao, Yongquan Hu · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents FootUI, a vision-based interaction technique that enables people with upper body motor impairments but sound lower limbs to use smartphones through foot gestures while reclining on a bed. The system uses the phone's front-facing camera, mounted on a phone…

    motor accessibility · foot-based interaction · gesture recognition · smartphone accessibility · computer vision

  • Ally: Understanding Text Messaging to Build a Better Onscreen Keyboard for Blind People

    Danielle Lottridge, Chris Yoon, Darren Burton, Chester Wang, Jofish Kaye · 2022 · ACM Transactions on Accessible Computing

    This research presents Ally, a smartphone onscreen keyboard designed specifically for blind users who need to enter text messages when voice input or external keyboards are unavailable. The authors recognized that blind smartphone users employ heterogeneous input methods—voice…

    blindness · text entry · mobile accessibility · keyboard design · VoiceOver

  • AIGuide: Augmented Reality Hand Guidance in a Visual Prosthetic

    Sooyeon Lee, Chien Wen Yuan, So-yeon Yoon, John M. Carroll · 2022 · ACM Transactions on Accessible Computing

    AIGuide is an iOS smartphone application designed as a "visual prosthetic" to help people with visual impairments locate and physically reach objects in their environment. The app addresses what the authors call the "last meter problem"—while existing object detection apps like…

    augmented reality · visual impairment · object detection · hand guidance · multimodal feedback

  • Indoor Localization for Visually Impaired Travelers Using Computer Vision on a Smartphone

    Giovanni Fusco, James M. Coughlan · 2020 · Proceedings of the 17th International Web for All Conference (W4A)

    This paper presents a computer vision-based indoor localization system that runs as a real-time app on a conventional iPhone, designed to help blind and visually impaired travelers navigate indoor spaces where GPS is unavailable. The system combines several technologies into a…

    indoor navigation · wayfinding · computer vision · visual impairment · blindness

  • Technology, Education and Access: A "Fair Go" for People with Disabilities

    Scott Hollier · 2017 · Proceedings of the 14th International Web for All Conference (W4A)

    This keynote is a personal narrative by Dr. Scott Hollier, a digital access specialist diagnosed with Retinitis Pigmentosa at age five, tracing how technology and education have shaped his life and career in accessibility. Hollier frames the talk around the Australian concept of…

    lived experience · visual impairment · retinitis pigmentosa · assistive technology · consumer technology

  • In-context Q&A to Support Blind People Using Smartphones

    André Rodrigues, Kyle Montague, Hugo Nicolau, João Guerreiro, Tiago Guerreiro · 2017 · Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '17)

    This paper addresses a pervasive but understudied problem: the daily challenges blind people face when using smartphone applications go far beyond the touchscreen gesture difficulties that most accessibility research focuses on. The researchers conducted workshops with 42 blind…

    blindness · smartphone accessibility · screen readers · crowdsourcing · human computation

  • Improving Smartphone Accessibility with Personalizable Static Overlays

    André Rodrigues, André Santos, Kyle Montague, Tiago Guerreiro · 2017 · Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '17)

    This paper addresses a fundamental usability problem for blind smartphone users: the loss of interface consistency that occurred when physical keypad phones gave way to touchscreen smartphones. Feature phones had tactually recognizable keys, simpler interfaces, and consistent…

    blindness · smartphone accessibility · screen readers · mobile accessibility · personalization

11 results.