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Reviews

The literature-review database. Every paper Bob has reviewed (he has read many more), with a short summary, key findings, and tags. Browse, filter, search.

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  • Robot-Assisted Group Tours for Blind People

    Yaxin Hu, Masaki Kuribayashi, Allan Wang, Seita Kayukawa, Daisuke Sato, Bilge Mutlu, Hironobu Takagi, Chieko Asakawa · 2026 · Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI '26)

    Hu and colleagues investigate how an assistive mobile robot can support blind people's participation in mixed-visual group tours, where blind and sighted visitors share the same guided experience. The motivation is that group activities are central to social life, but blind…

    assistive robotics · museum accessibility · blindness and low vision · visual impairment · group activities

  • Accessibility and Social Inclusivity: A Literature Review of Music Technology for Blind and Low Vision People

    Shumeng Zhang, Raul Masu, Mela Bettega, Mingming Fan · 2025 · ASSETS 2025: 27th International ACM SIGACCESS Conference on Computers and Accessibility

    This systematic literature review examines 54 papers on music technology designed for blind and low vision (BLV) people, following the PRISMA methodology. The authors searched ACM Digital Library, IEEE Xplore, Scopus, and Web of Science to identify research published through…

    blind and low vision · music technology · assistive music technology · systematic literature review · social inclusion

  • "We are at the mercy of others' opinion": Supporting Blind People in Recreational Window Shopping with AI-infused Technology

    Rie Kamikubo, Hernisa Kacorri, Chieko Asakawa · 2024 · Proceedings of the 21st International Web for All Conference (W4A '24)

    This paper investigates how AI-powered navigation technology can support blind people in recreational window shopping — an activity that sighted people take for granted but remains largely inaccessible to those without vision. Researchers from the University of Maryland and…

    blindness · navigation · guide robots · wayfinding · recreational accessibility

  • Supporting Social Inclusion with DIY-ATs: Perspectives of Kenyan Caregivers of Children with Cognitive Disabilities

    Foad Hamidi, Patrick Mbullo, Michaela Hynie, Melanie Baljko · 2023 · ACM Transactions on Accessible Computing

    This paper examines how DIY assistive technologies (DIY-ATs) can support social inclusion for children with cognitive disabilities in Western Kenya, drawing on interviews with 12 female primary caregivers. The research is part of a multi-year participatory design project…

    DIY assistive technology · cognitive disabilities · AAC · social inclusion · low- and middle-income countries

  • "Just like meeting in person" - Examination of interdependencies in dementia-friendly virtual activities

    Elaine Czech, Paul Marshall, Oussama Metatla · 2022 · Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22)

    This paper examines how dementia-friendly social programs delivered by cultural and social organizations were adapted to virtual formats during the COVID-19 pandemic, and what this reveals about the interdependencies that make such programs successful. The researchers apply and…

    dementia · social inclusion · virtual programs · interdependence · COVID-19

  • Playing With Others: Depicting Multiplayer Gaming Experiences of People With Visual Impairments

    David Gonçalves, André Rodrigues, Tiago Guerreiro · 2020 · Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This study investigates the multiplayer gaming experiences of people with visual impairments, an area largely unexplored despite growing research on game accessibility. The researchers conducted semi-structured interviews with 10 blind adults and 10 visually impaired minors,…

    game accessibility · visual impairment · mixed-ability interaction · social inclusion · multiplayer gaming

  • Emotionally Oriented Analysis of the Experiences of Visually Impaired People on Facebook

    Cristiane N. Nobre, Magali R. G. Meireles, Débora B. F. Da Silva, Alberto H. Faria, Niltom Vieira · 2018 · ACM Transactions on Accessible Computing (TACCESS)

    This paper investigates the emotional experiences of visually impaired Facebook users compared to sighted users, using the PANAS (Positive and Negative Affect Schedule) psychological instrument. The research addresses a gap in accessibility literature: while many studies…

    blindness · low vision · social media accessibility · Facebook · emotional design

  • Mosaic: Collaborative Ways for Older Adults to Use Their Expertise through Information Technologies

    Atsushi Hiyama, Masatomo Kobayashi, Hironobu Takagi, Michitaka Hirose · 2014 · ACM SIGACCESS Accessibility and Computing, Issue 110

    This SIGACCESS Newsletter article from IBM Research Tokyo and the University of Tokyo argues that accessibility research for older adults has focused too narrowly on healthcare and assistive tools that compensate for declining abilities, and proposes a complementary research…

    aging · older adults · hyper-aged society · senior cloud · crowdsourcing

  • Auditory Displays for Accessible Fantasy Sports

    Jared M. Batterman, Jonathan H. Schuett, Bruce N. Walker · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '13)

    This short paper addresses the inaccessibility of online fantasy sports platforms for visually impaired users and presents an accessible fantasy football system built around auditory display techniques. Fantasy sports are a major social and recreational activity with over 32…

    auditory display · sonification · blind users · visual impairment · sports accessibility

  • AphasiaWeb: A Social Network for Individuals with Aphasia

    Hannah Miller, Heather Buhr, Chris Johnson, Jerry Hoepner · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This paper presents AphasiaWeb, a social network designed specifically for individuals with aphasia, an acquired language disorder typically resulting from stroke or head injury that impairs speaking, writing, and language comprehension. The authors argue that mainstream social…

    aphasia · social networks · augmentative and alternative communication · participatory design · cognitive accessibility

  • Collaborative Music Application for Visually Impaired People with Tangible Objects on Table

    Shotaro Omori, Ikuko Eguchi Yairi · 2013 · Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS)

    This short paper presents a collaborative music composition application designed to enable visually impaired and sighted people to work together on equal ground. The system uses a tabletop tangible interface inspired by Reactable, where physical objects placed on a table surface…

    visual impairment · tangible user interface · music accessibility · collaborative design · AR markers

  • Developing countries; developing experiences: approaches to accessibility for the real world

    Brian Kelly, Sarah Lewthwaite, David Sloan · 2010 · Proceedings of the 2010 International Cross Disciplinary Conference on Web Accessibility (W4A)

    This paper critically examines the limitations of relying solely on technical accessibility guidelines like WCAG to achieve digital inclusion, particularly in the context of developing countries. The authors argue that the WAI model — which depends on coordinated conformance…

    accessibility policy · social inclusion · disability studies · WCAG limitations · developing countries

  • NavTap: A Long Term Study with Excluded Blind Users

    Tiago Guerreiro, Hugo Nicolau, Joaquim Jorge, Daniel Gonçalves · 2009 · Proceedings of the 11th International ACM SIGACCESS Conference on Computers and Accessibility (Assets '09)

    This paper presents a long-term evaluation of NavTap, a navigational text-entry method designed specifically for blind users who cannot effectively use standard mobile phone text input. Unlike traditional MultiTap — where users press a key multiple times to cycle through letters…

    mobile accessibility · blind users · text entry · assistive technology · longitudinal study

  • Contextual Web Accessibility - Maximizing the Benefit of Accessibility Guidelines

    David Sloan, Andy Heath, Fraser Hamilton, Brian Kelly, Helen Petrie, Lawrie Phipps · 2006 · Proceedings of the 2006 International Cross-Disciplinary Workshop on Web Accessibility (W4A)

    This influential paper challenges the prevailing approach to web accessibility that treats WCAG conformance as the sole measure of success. The authors argue that while guidelines like WCAG are valuable tools, the persistently low levels of web accessibility indicate that…

    accessibility policy · WCAG · contextual design · e-learning accessibility · inclusive design

14 results.