Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
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- ABET(also: Accreditation Board for Engineering and Technology)
- A non-profit, non-governmental body that accredits US post-secondary programmes in applied and natural science, computing, engineering, and engineering technology. ABET’s Computing Accreditation Commission and Engineering Accreditation Commission set the programme outcomes that…
- ACM Code of Ethics(also: ACM Code of Ethics and Professional Conduct)
- A statement of professional ethics maintained by the Association for Computing Machinery (ACM) that sets out the moral and professional responsibilities of computing practitioners. Significantly revised in 2018, the Code explicitly addresses accessibility and inclusion, stating…
- Accessibility Engineer(also: Accessibility Engineering, A11y Engineer)
- A professional role focused on applying specific methodologies and methods to ensure that information and communication technology products and systems are accessible to people with disabilities throughout the entire development lifecycle. Accessibility engineering is positioned…
- Accessibility First(also: Shift Left Accessibility, Built-In Accessibility)
- A design and pedagogical philosophy that treats accessibility as a foundational requirement from the very beginning of a project or course of study, rather than addressing it as an advanced topic or retrofit at the end. The term draws an analogy to building construction:…
- Accessibility Internet Rally(also: AIR, AIR-Austin)
- An annual web-development competition run by Knowbility (based in Austin, Texas) in which teams of developers are paired with non-profit clients and judged partly on the accessibility of the websites they build in a short timeframe. AIR uses a structured judging rubric that…
- Assistive Technology Curriculum(also: AT Curriculum, Adaptive Technology Curriculum, Accessibility Curriculum)
- An assistive technology curriculum is a structured educational programme that teaches the principles, design, evaluation, and implementation of technology aids for people with disabilities. Such curricula typically span topics including disability awareness, accessibility…
- Authentic Learning(also: authentic pedagogy, real-world learning)
- A pedagogical approach that emphasizes learning through meaningful, real-world tasks and contexts rather than abstract exercises. In accessibility education, authentic learning involves direct interaction with users who have disabilities, real-world projects addressing actual…
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