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Glossary

Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.

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Tangible Programming(also: Physical Programming, Tangible Coding, Tactile Programming)
A programming approach that uses physical objects — such as blocks, cards, or robots — that users can manipulate with their hands to create programs, rather than typing code or dragging on-screen elements. Tangible programming is particularly valuable for students with visual…
Tile-Based Interface(also: Tile-Based Interaction)
An interaction paradigm that represents spatial content as a grid of discrete, navigable tiles rather than a continuous coordinate plane. In accessible design contexts, tile-based interfaces provide blind or visually impaired users with an alternative way to understand and…
Typeface Classification(also: Font Classification, Typeface Categories)
The set of broad categories used to describe and compare typefaces. The most common groupings are: serif (letters with small projecting strokes at terminals, e.g. Times, Roboto Serif), sans-serif (no terminal strokes, e.g. Helvetica, Arial, Roboto), slab serif (heavy…

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