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Glossary

Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.

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Aim Assist(also: Aim Assistance, Auto-Aim, Bullet Magnetism)
A category of input-assistance features in shooter games that help a player acquire or track targets, for example by enlarging the effective cursor area, bending projectile paths toward enemies, or slowing the aim reticle when it is near a target. Aim assist is widely used to…
Alternative Input Device(also: Alternative Input, Adapted Input, Alternative Access)
Any computer input device used in place of a standard keyboard and mouse by people who cannot operate conventional input hardware due to physical, motor, or other disabilities. Alternative input devices include head controls, eye-gaze systems, sip-and-puff switches, single…
Alternative Input Method(also: Alternative Input, Non-Standard Input)
Any method of providing input to a computer or device that differs from the conventional keyboard, mouse, and touchscreen interfaces. Alternative input methods are essential for people with motor, sensory, or cognitive disabilities who cannot use standard input devices…

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