Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
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- Making(also: Maker Movement, Maker Culture)
- Making refers to the practice of creating, building, or fabricating physical objects, often using tools like 3D printers, laser cutters, and electronics. In accessibility contexts, making encompasses both creating accessible maker tools and developing do-it-yourself assistive…
- Maslow's Hierarchy of Needs(also: Maslow's Hierarchy, Hierarchy of Needs)
- A motivational theory in psychology proposed by Abraham Maslow that organises human needs into a hierarchical pyramid, from basic physiological needs at the base through safety, social belonging, esteem, and self-actualisation at the top. The theory proposes that lower-level…
- Metacommunication(also: Designer-User Metacommunication)
- In semiotic engineering, metacommunication refers to the overarching communication that takes place between a software designer and a user through the medium of the computer interface. The interface acts as the designer's deputy, conveying messages about what the system does,…
- Method cards(also: Design method cards, Ideation cards)
- Structured design tools consisting of cards that present scenarios, questions, or prompts to guide designers through specific aspects of the design process. In accessibility contexts, method cards present concrete situations experienced by people with disabilities to help…
- Model-Based User Interface(also: MBUI, Model-Based UI)
- An approach to user interface design where the interface is generated or adapted automatically from abstract models that describe the tasks users need to perform, the data domain, the user's characteristics, and the interaction context. Rather than hard-coding a single fixed…
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