Glossary
Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.
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- Design Constraints(also: Creative Constraints)
- Limitations or boundaries placed on the design process, whether intentional (such as toolkit components in a prototyping workshop) or inherent (such as budget, technology, or time constraints). In design research, constraints can paradoxically foster creativity by focusing…
- Design Fiction(also: Speculative Fiction, Diegetic Prototype)
- A design research practice that creates fictional but plausible artifacts, scenarios, or narratives set in imagined futures to provoke discussion, surface assumptions, and explore the social and ethical implications of emerging technologies. Unlike traditional prototyping,…
- Design Workshop(also: Design Session)
- A structured session where participants collaborate to generate ideas, create prototypes, and provide feedback on designs. Design workshops are a common method in user-centered and participatory design for involving end users in the development process. However, traditional…
- Disability-first Design(also: Disability-first Approach, Disability-centered Design)
- A design and research methodology that positions disabled people as active contributors and decision-makers rather than passive subjects or end-users in technology development. In contrast to approaches where non-disabled researchers create solutions for disabled users,…
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