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Glossary

Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.

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Design Fiction(also: Speculative Fiction, Diegetic Prototype)
A design research practice that creates fictional but plausible artifacts, scenarios, or narratives set in imagined futures to provoke discussion, surface assumptions, and explore the social and ethical implications of emerging technologies. Unlike traditional prototyping,…
Design Justice
A framework that centers the perspectives of people who are most impacted by design decisions, ensuring that design processes, practices, and outcomes distribute benefits and burdens equitably. Coined by Sasha Costanza-Chock, design justice challenges traditional design power…
Designing with Friction(also: Friction by Design)
An HCI design stance, associated with Matthias Korn and Amy Voida, that argues for deliberately introducing friction into interactive systems to surface politics, provoke reflection, and enable democratic contention — rather than pursuing frictionless user experience as a…
Distributed Cognition(also: DCog)
A theoretical framework developed by Edwin Hutchins that views cognitive processes as distributed across individuals, artifacts, and the environment rather than confined to a single mind. In accessibility contexts, distributed cognition helps explain how people — particularly…

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