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Glossary

Terms used in accessibility research and practice. Each entry has a definition, common aliases, and category tags.

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Video Modelling(also: Video Modeling, Video Self-Modelling)
Video modelling is a teaching strategy that uses video recordings to demonstrate desired behaviours, skills, or social interactions, which the viewer can then observe and imitate. In autism education, video modelling is particularly effective because it leverages the visual…
Video Prompting(also: Video-based prompting, Step-by-step video instruction)
An instructional technique that uses short video clips to show a person with a developmental or intellectual disability how to complete individual steps of a task, presented one step at a time. Unlike video modeling (which shows the entire task performed continuously), video…
Video-Based Learning(also: VBL, video-based instruction, VBI)
The use of pre-recorded or streaming video as a primary medium for teaching skills, procedures, or concepts, ranging from YouTube how-to tutorials and MOOCs to specialised instructional content like safety training and vocational education. Video-based learning offers self-paced…
Virtual Learning Environment(also: VLE, Learning Management System, LMS)
A web-based platform designed to support teaching and learning by providing tools for content delivery, communication, assessment, and course management. Virtual learning environments typically include features such as discussion forums, assignment submission, gradebooks, and…
Virtual Patient(also: Virtual Client, Simulated Patient, Virtual Standardized Patient)
A virtual patient is a computer-generated simulation of a person with specific health conditions or disabilities, used in clinical education to allow healthcare students to practise assessment, diagnosis, and interaction skills in a safe, repeatable environment. Virtual patients…

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